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Teem

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  Analyzed 1 day ago

Teem is a coordinated set of ANSI C libraries for manipulation, measurement, and visualization of structured scientific data. Includes N-dimensional image I/O and processing, volume rendering, diffusion tensor processing, ray tracing, PostScript rendering, and more. Teem includes command-line tools ... [More] that permit the library functions to be quickly applied to files and streams, without having to write any code. [Less]

185K lines of code

0 current contributors

5 months since last commit

3 users on Open Hub

Very Low Activity
5.0
 
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Mercury Particle Engine

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  Analyzed about 2 hours ago

Mercury Particle Engine is a multi-platform API which allows developers to add rich visual effects to their games. Implemented in C# and targeting the Microsoft XNA Framework, it is fully compatible with Windows, Windows Phone 7 and Xbox 360. Mercury is in its element when it comes to adding the ... [More] little graphical flares that make your game appear professional and polished. Whether it's billowing smoke trails, intense fire effects, sparkling stars and sparks, or swirling magic spells, Mercury makes it easy to add the final visual touches to your game, allowing you to ship on time and to a high visual standard. [Less]

2.74K lines of code

0 current contributors

over 8 years since last commit

1 users on Open Hub

Inactive
0.0
 
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SphereSim

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  Analyzed about 4 hours ago

Physical simulation of particle movements. The computer program SphereSim simulates and animates the behavior and the movement of particles in a space. By forces (such as gravity in a particular direction and between the particles, repulsion of the particles against each other and from the walls ... [More] , Lennard-Jones-Potential between particles) different physical effects in particle groups are calculated and shown, such as the Brownian motion. The application uses the programming language C++ and the Qt, OpenGL and OpenMP libraries. [Less]

0 lines of code

0 current contributors

almost 10 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: BSD-3-Clause

Java Particle System

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  Analyzed about 13 hours ago

Fully featured particle system sandbox. Extremely dynamic particle system using particle emitters, particle modifiers and particle renderers. A lot of implementations available: point emitter, line emitter, gravity point modifier, velocity transformation, point sprite renderer, model renderer ... [More] , ... Written in java. Open Source. Cross Plattform. [Less]

20.8K lines of code

0 current contributors

over 3 years since last commit

1 users on Open Hub

Inactive
0.0
 
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