Tags : Browse Projects

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POV-Ray

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  Analyzed about 18 hours ago

The Persistence of Vision Raytracer is a high-quality, totally free tool for creating stunning three-dimensional graphics. It is available in official versions for Windows, Mac OS/Mac OS X and i86 Linux. The source code is available for those wanting to do their own ports.

1.31M lines of code

1 current contributors

almost 3 years since last commit

10 users on Open Hub

Inactive
4.33333
   
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appleseed

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  Analyzed about 5 hours ago

appleseed is a modern, open source, physically-based global illumination rendering engine primarily designed for animation and visual effects. appleseed is actively developed by a small, international team of talented volunteers from the animation and VFX industry. Its core mission is to provide ... [More] individuals and small studios with a complete, reliable, fully open rendering package. Over the years appleseed has been used on several projects including TV documentaries, ads, promotional videos and an animation short, "Fetch, a very short film": http://www.fetchaveryshortfilm.com/ [Less]

671K lines of code

37 current contributors

9 months since last commit

2 users on Open Hub

Very Low Activity
5.0
 
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snogray

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  Analyzed about 8 hours ago

Snogray is a program for rendering 3d scenes, using monte-carlo ray-tracing. It is "physically based", meaning that it tries to calculate light transport in a physically plausible way when that is practical. It uses the Lua language as a front-end.

33.8K lines of code

0 current contributors

almost 7 years since last commit

1 users on Open Hub

Inactive
4.0
   
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TheWhiteAmbit

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  Analyzed about 12 hours ago

Hybrid Scanline-Raytracing Engine and an all new rendering aproach :) VisitorPattern based Scenegraph written in C++. Direct3D 9 or 10 rendering is used for PrimaryRays and CUDA used for BSP-Raytracing (DX11, OpenGL, ComputeShader easily upgradeable). CLR-Wrapper available for support in managed ... [More] environments. The engine can work inside of a ClrWrapperDll library. You can then simply add this dll to a Windows Forms application, making it simple to extend a present GUI with raytracing. Multiple Viewports in Windows Forms are supported. A WPF (Windows Presentation Foundation) host is also available in the solution. [Less]

24.7K lines of code

0 current contributors

about 12 years since last commit

1 users on Open Hub

Inactive
0.0
 
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yaydr

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  Analyzed about 19 hours ago

Yet Another Yafaray Distributed Renderer. Software to render your batch (100+ frames) yafaray xml files with the CPU of hundreds of other participants.

1.05K lines of code

0 current contributors

almost 11 years since last commit

0 users on Open Hub

Inactive
0.0
 
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rust-trace

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  Analyzed about 14 hours ago

A ray-tracer written in Rust

215 lines of code

0 current contributors

over 5 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Licenses: No declared licenses

landscapes-svo

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  Analyzed about 1 hour ago

Sparse Voxel Octree implementation

12.4K lines of code

0 current contributors

over 8 years since last commit

0 users on Open Hub

Inactive
0.0
 
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LuxCoreRender

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  Analyzed about 4 hours ago

LuxCoreRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxCoreRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality.

3.23M lines of code

15 current contributors

8 months since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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RaZtracer

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  Analyzed 1 day ago

Small raytracer in C++ for learning purposes

1.75K lines of code

0 current contributors

over 5 years since last commit

0 users on Open Hub

Inactive
0.0
 
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