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Blender 3D

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  Analyzed 4 days ago

Blender is a 3D creation suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and hair) ... [More] , post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an import and export suite. Blender runs on all major operating systems including Windows, OS X, Linux. The project is being facilitated by the public-benefit corporation Blender Foundation, established in the Netherlands. [Less]

3.48M lines of code

158 current contributors

4 days since last commit

611 users on Open Hub

Very High Activity
4.71233
   
I Use This
Licenses: apache_2, gpl, gpl3_or_l...

The FreeType Project

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  Analyzed 4 days ago

FreeType 2 is a software font engine that is designed to be small, efficient, highly customizable and portable while capable of producing high-quality output (glyph images). It can be used in graphics libraries, display servers, font conversion tools, text image generation tools, and many other ... [More] products as well. Note that FreeType 2 is a font service and doesn't provide APIs to perform higher-level features, like text layout or graphics processing (e.g., colored text rendering, "hollowing", etc.). However, it greatly simplifies these tasks by providing a simple, easy to use and uniform interface to access the content of font files. FreeType 2 is released under two open-source licenses: our own BSD-like FreeType License and the GPL. [Less]

197K lines of code

22 current contributors

10 days since last commit

245 users on Open Hub

Moderate Activity
4.34286
   
I Use This

OGRE

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  No analysis available

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying ... [More] system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

0 lines of code

23 current contributors

0 since last commit

142 users on Open Hub

Activity Not Available
4.77273
   
I Use This
Mostly written in language not available
Licenses: mit

Pango

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  Analyzed 3 days ago

Pango is a library for laying out and rendering of text, with an emphasis on internationalization. Pango can be used anywhere that text layout is needed, though most of the work on Pango so far has been done in the context of the GTK+ widget toolkit. Pango forms the core of text and font handling for GTK+-2.x.

59.6K lines of code

25 current contributors

5 days since last commit

117 users on Open Hub

Moderate Activity
4.27273
   
I Use This

LuxRender

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  No analysis available

LuxRender is a free software rendering system for photo-realistic and physicaly unbiased image synthesis. It is written in C++ and built around PBRT, providing a flexible ray tracing core and an extensible object-oriented design. Our goal is to extend PBRT into a complete renderer for artistic ... [More] use, including : - Flexible multi-threading of integrators - GUI with real time tonemapping controls, renderer configuration dialogs, etc... - Robust scene file format and API, exporters for Blender and other 3D packages - Speed optimisations with SSE/SIMD implementation - Semi-programmabe shading/materials & GUI material editor(s) - Physical sky/daylight model - etc... [Less]

0 lines of code

0 current contributors

0 since last commit

20 users on Open Hub

Activity Not Available
4.72727
   
I Use This
Mostly written in language not available
Licenses: gpl3

YafaRay

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  Analyzed 3 days ago

YafaRay is a free open-source raytracing engine. Raytracing is a rendering technique for generating realistic images by tracing the path of light through a 3D scene. A render engine consists of a "faceless" computer program that interacts with a host 3D application to provide specific raytracing ... [More] capabilities "on demand". Blender 3D is YafaRay main host application at the moment. The YafaRay engine is released under the LGPL 2.1 license. [Less]

54.6K lines of code

3 current contributors

over 3 years since last commit

19 users on Open Hub

Inactive
4.42857
   
I Use This

BRL-CAD

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  Analyzed 3 days ago

BRL-CAD is a powerful cross-platform open source combinatorial Constructive Solid Geometry (CSG) solid modeling system that includes interactive 3D solid geometry editing, a network-distributed symmetric multiprocessing high-performance ray-tracer, network-distributed framebuffer support, image and ... [More] signal-processing tools, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, numerical processing libraries, a system performance analysis benchmark suite, an embedded scripting interface, and a robust high-performance geometric representation and analysis library. BRL-CAD is extensively cross-platform supporting Windows, Mac OS X, Linux, BSD, IRIX, Solaris, and more. BRL-CAD's development heritage of more than 20 years continues to grow. [Less]

987K lines of code

0 current contributors

3 days since last commit

18 users on Open Hub

High Activity
4.11111
   
I Use This
Licenses: BSD-3-Clause, LGPLv2_1

Xith3D

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  Analyzed 3 days ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

123K lines of code

0 current contributors

about 9 years since last commit

9 users on Open Hub

Inactive
3.66667
   
I Use This

Ardor3D

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  Analyzed 2 days ago

Ardor3D is a professionally oriented, Java based 3D graphics engine.

198K lines of code

1 current contributors

17 days since last commit

9 users on Open Hub

Low Activity
4.0
   
I Use This

Aqsis Renderer

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  Analyzed 3 days ago

Aqsis is a cross-platform photorealistic 3D rendering solution, based on the RenderMan interface standard defined by Pixar Animation Studios. Focusing on stability and production usage, features include constructive solid geometry, depth-of-field, extensible shading engine (DSOs), instancing ... [More] , level-of-detail, motion blur, NURBS, procedural plugins, programmable shading, subdivision surfaces, subpixel displacements and more. [Less]

161K lines of code

0 current contributors

over 9 years since last commit

8 users on Open Hub

Inactive
4.66667
   
I Use This
Licenses: No declared licenses