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OpenXcom

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  Analyzed about 6 hours ago

Open-source reimplementation of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL. The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a ... [More] brand new codebase written from scratch. This should give it: * Fixability: Play the game natively without any need for emulators or fancy hacks, with none of the limitations and bugs that plagued the original. * Moddability: Tweak the game as you want. Sure the original was good, but maybe you think it could be that bit better or challenging. * Flexibility: Port the game to any platform, customize it to your liking, or use it to make your own far-fetched remakes. [Less]

122K lines of code

13 current contributors

about 2 months since last commit

4 users on Open Hub

Low Activity
5.0
 
I Use This

Xsera

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  Analyzed about 9 hours ago

Xsera is a modern port of Nathan Lamont's classic space RTS Ares.

94.8K lines of code

0 current contributors

about 10 years since last commit

2 users on Open Hub

Inactive
0.0
 
I Use This

roguestar

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  No analysis available

Science fiction roguelike game.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

Antares (video game)

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  Analyzed about 9 hours ago

Antares is based on Ares, a game developed by Nathan Lamont, and released for the classic Mac OS in 1996. After a re-release by Ambrosia Software and a major expansion which added support for plug-ins, the game fell into obscurity, as it was not ported to Mac OS X. However, in 2008, the source code ... [More] was released. Antares is a port of that code to modern systems. [Less]

35.3K lines of code

1 current contributors

11 days since last commit

1 users on Open Hub

Low Activity
0.0
 
I Use This

Tactical RMM

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  Analyzed about 4 hours ago

A remote monitoring & management tool, built with Django and Vue.

44.6K lines of code

0 current contributors

10 days since last commit

1 users on Open Hub

High Activity
0.0
 
I Use This
Licenses: No declared licenses

spacetac

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  No analysis available

Turn-based tactical RPG, set in space, playable directly in browser

0 lines of code

1 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

Domini Terrae

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  No analysis available

Domini Terrae (Earth's Lords) will be a tactical game. The game'll permits to control a lot of aspects of countries they own. Every region provides some raw materials and have some structures. So for example in a region you can produce Iron and the costruct and a forge to create swords. Then you can ... [More] give swords to soldiers. The engine will be very general and be used with differents ambientations: Medieval, Futuristic, II World War. [Less]

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl