The Battle for Wesnoth is a turn-based strategy game with a fantasy theme.
Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists
... [More], and hand-pick a force with the right strengths to fight well on different terrains against enemies. [Less]
Hedgewars, it's a Blast! This is the funniest and most addictive game you'll ever play - hilarious fun that you can enjoy anywhere, anytime. Hedgewars is a turn based strategy game but the real buzz is from watching the devastation caused by those pesky hedgehogs with those fantastic weapons - sneaky little blighters with a bad attitude!
MArcomage (Multiplayer Arcomage) is an online version of the classic fantasy turn-based card game Arcomage, which appears as a minigame in the Might and Magic series of PC games. This card game simulates an epic battle between two empires including features such as constructing new buildings
... [More], training troops and decimating the enemy empire with standard attacks or sneaky tactics such as intrigue or spells.
The project is a PHP web-based application which features a deck builder, player challenging system, various means of communication, and most importantly the actual duel engine. Players may customize their profile and adjust the interface's appearance. The gameplay itself is turn-based, but contrary to the original it doesn't have to be played in real time. [Less]
A port of Jagged Alliance 2 to SDL and thus to other platforms SDL supports. The code undergone massive cleanups, reduction and a basic port to C++.
Also some vanilla source bugs are being fixed, so the project is named stracciatella, where those bugfixes are the pieces of chocolate in vanilla.
OpenHoW aims to be an open-source implementation of Hogs of War, a game produced by Gremlin Interactive.
The entire project is being built from the ground, supporting content from both the PC and PSX releases of the game, and the end goal will be to produce a completely open and free version of
... [More] the game, featuring completely new assets to replace those of the original (think FreeDOOM).
Right now the project is only in it's infancy and a lot of focus is currently going towards producing an engine for the game to be built upon; right now the primary part of this is creatively called the platform library.
Another task that is currently being looked into are tools that will allow for easy modification of OpenHoW - though compatibility with the original isn't a huge concern right now. [Less]
Custom Wars: Tactics is an effort to create an open engine to emulate the gaming experience of the Nintendo Advance Wars series. This game engine is in no way affiliated with Nintendo or Intelligent Systems, but acts as an experiment to show the working capabilities of HTML 5, Java, and JavaScript.
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