Tags : Browse Projects

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Holy Wars

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  Analyzed about 22 hours ago

This is an "archon" inspired game, themed with free software mascots.

15.2K lines of code

0 current contributors

about 11 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This

Lp3

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  Analyzed about 2 hours ago

A multiplayer only FPS involving veichle driving in a futuristic populated living city with a intuitive and user friendly map editor.

27.2K lines of code

0 current contributors

over 12 years since last commit

2 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

Open Fantasy World (ofw)

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  Analyzed about 4 hours ago

Open Fantasy World is a MMORPG where the players will live in community.

2.55K lines of code

0 current contributors

over 7 years since last commit

2 users on Open Hub

Inactive
0.0
 
I Use This

TW-Light

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  Analyzed 12 months ago

TW-Light is an open source clone/sequel to the epic cross-genre game Star Control II. Currently it includes only a combat portion, although epic adventure part that is called TW:Legacies is actively developed now. TW-Light is derivative work from Star Control: Timewarp TW-Light is written in ... [More] portable C++ and is known to compile and run on Linux and Windows (with the exception that it is still not 64-bit clean as nobody of us has access to such hardware) [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl

YAPOG

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  Analyzed about 6 hours ago

Yet Another Pokemon Online Game

54.5K lines of code

0 current contributors

over 7 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

The Butterfly Effect

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  Analyzed 12 months ago

The Butterfly Effect is a physics game about cause and effect. You build complex mechanical systems using levers, rocket-like cola bottles and ordinary objects like tennis balls and bikes to accomplish simple tasks like toppling a Bowling Pin. This is also known as a Rube Goldberg machine or a Heath ... [More] Robinson contraption. This type of game was pioneered by the game series The Incredible Machine in the 1990s. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl

Humm and Strumm

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  Analyzed less than a minute ago

The Humm and Strumm Project is a Free, Open-Source Project to create a high-performance, concurrent 3D video game engine in modern C++. The Project is composed of volunteers from around the world. By creating a foundation that we hope to be competitive with modern proprietary video game engines and ... [More] by licensing it under a copyleft Free Software license, we hope to promote Free Software gaming. [Less]

16.8K lines of code

0 current contributors

over 6 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: ccbysa3-0, gpl3_or_l...

tge-racing-starter-kit-scripts

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  No analysis available

The objective of this project is build a car racing style videogame (starter kit) using script for the Torque Game Engine of Garagegames inc.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

kipper

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  No analysis available

A small game I'm writing alone in my spare time. I started this project to learn the fundamentals of game design from all aspects. It's really not much of a game at this point, I'm midway through coding the engine that powers the game.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl

summit-engine

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  No analysis available

The Summit Engine is a game engine for 2D adventure-action role playing games. It is written in C++, uses the Boost Library as well as the Simple Direct Media Layer. It runs on Windows and Linux natively; it should run on most other systems, even though they have not been tested yet. The ... [More] engine itself is under the MPL; you're allowed to put all your game resources (sprites, sounds, etc.) under the license you wish though. The examples provided with the engine are under the Creative Commons by-sa license. [Less]

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: mozilla_p...