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Nuclex Framework

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  Analyzed about 8 hours ago

Carefully designed class libraries for game development. Through clear separation of concerns, components are both lean and easy to understand while also serving as flexible building blocks that can be integrated and combined freely. Functionality for Unity includes a lean dependency injector, a ... [More] struct-filling input mapper, a modular actor system with specializations, head controllers supporting mouse look, VR and AI, XML settings/state save system with tamper detection and more. Functionality for native C++ includes a file system abstraction with multi-threaded access to files in .zip and .7z archives, binary and XML serialization system, 3D API abstraction with transparent switching of graphics APIs, input device abstraction with framerate-independent threaded polling and more. [Less]

109K lines of code

0 current contributors

about 9 hours since last commit

2 users on Open Hub

Very Low Activity
4.5
   
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google-summer-of-code-2007-pano

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  No analysis available

These are snapshots of the student's code at the end of GSoC 2007. For the latest sources, log on to hugin or freepv The panotools wiki is at http://wiki.panotools.org

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: No declared licenses

InWorldz3

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  Analyzed about 1 month ago

InWorldz3 is the third iteration of the InWorldz Viewer client software for connecting to the InWorldz service.

1.18M lines of code

0 current contributors

almost 4 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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