A set of libraries for physical simulation of complex mechanisms with parts, constraints, contacts and collisions. The Chrono::Engine C++ API can be used to simulate robots, mechanisms, vehicles and complex devices.
ReactPhysics3D is an open source C++ physics engine library that can be used in 3D simulations and games. The library is released under the ZLib license.
ReactPhysics3D contains the following features :
- Rigid body dynamics
- Discrete collision detection
- Collision shapes (Sphere, Box
... [More], Cone, Cylinder, Capsule, Convex Mesh)
- Multiple collision shapes per body
- Broadphase collision detection (Dynamic AABB Tree)
- Narrowphase collision detection (GJK/EPA)
- Collision response and friction (Sequential Impulses Solver)
- Joints (Ball and Socket, Hinge, Slider, Fixed)
- Collision filtering with categories
- Ray casting
- Sleeping technique for inactive bodies
- Integrated Profiler
- Multi-platform (Windows, Linux, Mac OS X)
- Documentation (User manual and Doxygen API) [Less]
SOLID (Software Library for Interference Detection) is a software library containing functions for performing intersection tests and proximity queries that are useful in the context of collision detection.
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