Tags : Browse Projects

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MonoGame

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  Analyzed about 15 hours ago

MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. PlayStation Mobile, Raspberry PI, and PlayStation 4 platforms are currently in progress.

292K lines of code

21 current contributors

13 days since last commit

4 users on Open Hub

Moderate Activity
5.0
 
I Use This

Kochol Game Engine

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  Analyzed about 14 hours ago

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

175K lines of code

0 current contributors

almost 6 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This

AllBinary Platform

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  Analyzed about 20 hours ago

The AllBinary Platform contains the following: : AllBinary Game Development Kit (http://allbinarygames.appspot.com) includes the AllBinary Multi-Platform Development Kit : Freeblisket/Weblisket E-Commerce Solution (http://www.allbinary.com) : AllBinary Input Automation : AllBinary Vector ... [More] Graphics Tool : AllBinary Sprite Tool : And Everything Else AllBinary. [Less]

261K lines of code

0 current contributors

2 days since last commit

2 users on Open Hub

Very Low Activity
3.0
   
I Use This
Licenses: No declared licenses

ENIGMA Development Environment

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  Analyzed about 14 hours ago

ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.

130K lines of code

11 current contributors

about 1 month since last commit

1 users on Open Hub

Low Activity
0.0
 
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Awake Engine

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  Analyzed about 1 hour ago

The Awake Engine is a powerful, easy to use open source game engine. It combines other free projects into a general usable software, written in clean modern Cpp.

32.1K lines of code

0 current contributors

over 13 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

SilverGine

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  Analyzed about 1 hour ago

SilverGine is a Silverlight 4.0 Sprite Game Engine written in c#. Main features: - very easy to use / integrate - static sprites, - animated sprites (keyframe, shader based, tileset), - multithread sprite state updates - built in physics background loop - physics state -> sprite state synchronisation

2.24K lines of code

0 current contributors

almost 13 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: No declared licenses

Illarion

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  Analyzed 1 day ago

This project contains the parts of the public development of the Illarion Online RPG. The project is developed since the year 2000 as closed source and turned to partial open source in 2011.

156K lines of code

5 current contributors

3 months since last commit

1 users on Open Hub

Moderate Activity
5.0
 
I Use This
Licenses: AGPL3_or_..., Proprietary

NAS2D: Core

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  Analyzed about 4 hours ago

NAS2D is an open source, object oriented 2D game development framework written in portable C++.

11.5K lines of code

5 current contributors

3 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Butterfly Javascript Game

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  Analyzed about 16 hours ago

A butterfly adventure -very basic- game made with javascript (and game development tutorial videos in Turkish)

1.29K lines of code

0 current contributors

over 7 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

libSIEGE

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  Analyzed about 16 hours ago

SIEGE is a cross-platform, modular, event-driven game engine done in C99. It provides support for graphics, audio, physics and more! Its modularity means that its backends can be swapped, or indeed selected at runtime - for example, SDL for windowing and input can be replaced with (say) GLFW ... [More] , with no changes in used-end code, except for the name of the module to load. It is licensed under the 2-clause BSD license. [Less]

36.3K lines of code

0 current contributors

almost 7 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This