Managed Projects

jogl

  Analyzed 2 days ago

The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x specification as ... [More] well as nearly all vendor extensions. OpenGL Evolution & JOGL (UML) gives you a brief overview of OpenGL, it's profiles and how we map them to JOGL. JOGL integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the NativeWindow API. JOGL also provides it's own native windowing toolkit, NEWT. [Less]

757K lines of code

3 current contributors

about 1 month since last commit

22 users on Open Hub

Very High Activity
5.0
 
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GlueGen

  Analyzed 2 days ago

GlueGen is a compiler for function and data-structure declarations, generating Java™ and JNI C code offline at compile time and allows using native libraries within your Java™ application and provides a comprehensive runtime library. It reads ANSI C header files and separate configuration files ... [More] which provide control over many aspects of the glue code generation. GlueGen uses a complete ANSI C parser and an internal representation (IR) capable of representing all C types to represent the APIs for which it generates interfaces. Hence it can produce native foreign function bindings to Java™ as well as map native data structures to be fully accessible from Java™ including embedded function pointer and Java callbacks. [Less]

139K lines of code

1 current contributors

about 1 month since last commit

4 users on Open Hub

Moderate Activity
0.0
 
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Java Bindings for OpenAL

  Analyzed 2 days ago

The JOAL Project hosts a reference implementation of the Java bindings for OpenAL API, and is designed to provide hardware-supported 3D spatialized audio for games written in Java. This project also hosts the Sound3D Toolkit, a high level API for spatialized audio built on top of the OpenAL ... [More] bindings. This toolkit is designed to provide access to all the features of OpenAL through an intuitive, easy to use, object-oriented interface. [Less]

26.9K lines of code

1 current contributors

2 months since last commit

4 users on Open Hub

Moderate Activity
0.0
 
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jogamp.org

  Analyzed 3 days ago

JogAmp is the home of high performance Java libraries for 3D Graphics, Multimedia and Processing. The projects JOGL, JOCL and JOAL provide cross platform language bindings to the OpenGL, OpenCL, OpenAL and OpenMAX APIs.

644K lines of code

1 current contributors

about 2 months since last commit

3 users on Open Hub

Very Low Activity
0.0
 
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jocl-demos

  Analyzed 4 days ago

JOCL demos project

11.3K lines of code

0 current contributors

about 4 years since last commit

1 users on Open Hub

Inactive
0.0
 
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Licenses: No declared licenses

Direct-BT

  Analyzed 4 days ago

Direct-BT provides direct Bluetooth LE and BREDR programming, offering robust high-performance support for embedded & desktop with zero overhead via C++ and Java. It supports a fully event driven workflow from adapter management and device discovery to GATT programming, using its platform ... [More] agnostic HCI, L2CAP, SMP and GATT protocol implementation. Multiple Bluetooth adapter are handled, as well as multiple concurrent connections per adapter. Peripheral server device programming is supported as well as the central client, which is also used for Java and C++ self unit testing across two or more Bluetooth adapter. [Less]

108K lines of code

0 current contributors

16 days since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Jaulib

  Analyzed about 16 hours ago

Jau Support Library (C++, Java, ...) This project aims to provide general C++ and Java collections, algorithms and utilities - as well as basic concepts to support a Java JNI binding. This project was extracted from Direct-BT to enable general use and enforce better encapsulation. Status ... [More] Build and clang-tidy clean on C++17 and C++20, passing all unit tests. [Less]

160K lines of code

0 current contributors

16 days since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Cipherpack

  Analyzed 4 days ago

Cipherpack, a secure stream processor utilizing public-key signatures to authenticate the sender and public-key encryption of a symmetric-key for multiple receiver ensuring their privacy and high-performance message encryption. Cipherpack securely streams messages through any media, via file ... [More] using ByteInStream_File and via all libcurl network protocols using ByteInStream_URL are build-in and supported. Note: libcurl must be enabled via -DUSE_LIBCURL=ON at build. A user may use the media agnostic ByteInStream_Feed to produce the input stream by injecting data off-thread and a CipherpackListener to receive the processed output stream. Cipherpack is implemented using C++17 or C++20 and is accessible via C++ and Java. [Less]

308K lines of code

0 current contributors

16 days since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Pacman_C++

  Analyzed 2 days ago

Pacman, a naive implementation of the classic game in C++ This project demonstrates a complex system written in modern C++ for our computer science class. We have chosen the classic game for our project to pay homage to Toru Iwatani's original Puckman. Besides management of animated sprite ... [More] graphics, maze environment and tile positioning, animation speed synchronization, the interesting part might be the ghost's state machine and their movements. [Less]

9.29K lines of code

0 current contributors

almost 2 years since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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gfxbox2

  Analyzed 2 days ago

C++ Computer Graphics Sandbox This project provides a C++ sandbox for computer graphics for our computer science class. Its examples demonstrate basic usage and physics simulations. C++20 and better where the SDL2 library and SFML library is supported.

13.6K lines of code

0 current contributors

8 days since last commit

1 users on Open Hub

Moderate Activity
0.0
 
I Use This