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Inactive
Commits
: Listings
Analyzed
about 17 hours
ago. based on code collected
about 20 hours
ago.
Jun 02, 2023 — Jun 02, 2024
Showing page 14 of 97
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PLRendererOpenGL: Implemented 3D texture data reordering as described yesterday ("Commit:a3f79b351be3e08d1f387340e16549c5037c6ba4 * PLRendererOpenGL: Added support for "NV_texture_compression_vtc"")
Christian Ofenberg
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over 12 years ago
PLFrontendQt: "SceneGraphTreeModel::dropMimeData()": Added OS related hack, see diary and source code comment for details
Christian Ofenberg
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over 12 years ago
Merge branch 'master' of ssh://pixellight.git.sourceforge.net/gitroot/pixellight/pixellight
Christian Ofenberg
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over 12 years ago
Merge branch 'master' of ssh://pixellight.git.sourceforge.net/gitroot/pixellight/pixellight
Christian Ofenberg
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over 12 years ago
PLRendererOpenGL: Bugfix: "ContextWindows" when multisample antialiasing was disabled, the extensions were not initialized
Christian Ofenberg
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over 12 years ago
PLScriptLua: "RTTIObjectPointer" & RTTIObjectSignalPointer are now fast pool elements as well
Christian Ofenberg
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over 12 years ago
PLScriptLua: "Script::Execute()" and "Script::EndCall()" perform an incremental step of garbage collection
Christian Ofenberg
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over 12 years ago
PLScriptLua: "RTTIObjectPointer", "RTTIObjectSlotPointer", "RTTIObjectMethodPointer", "RTTIObjectSignalPointer" and "RTTIObjectSignalMethodPointer" instances are now managed by "LuaContext" instead of constantly using "new" and "delete" directly
Christian Ofenberg
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over 12 years ago
Merge branch 'master' of ssh://pixellight.git.sourceforge.net/gitroot/pixellight/pixellight
Christian Ofenberg
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over 12 years ago
PLCore: Handled bug report "PLCore::String operator <" (http://dev.pixellight.org/forum/viewtopic.php?f=4&t=226)
Christian Ofenberg
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over 12 years ago
PLRendererOpenGL: Added support for "NV_texture_compression_vtc"
Christian Ofenberg
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over 12 years ago
corrected the post build copy event for the qt debug dlls
Thomas Mühsam
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over 12 years ago
PL3dsMaxSceneExport: Bugfix: D'OH! "PLSceneMesh::CollectMeshData()": "GetTotalBoneCount()" (returned 59 in my example) was used instead of "GetTotalSkinBoneCount()" (returned 70 in my example)
Christian Ofenberg
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over 12 years ago
PL3dsMaxSceneExport: Wow, I don't believe this: "GMatrix::Inverse()" appears to be buggy
Christian Ofenberg
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over 12 years ago
PLFrontendQt: "QModelIndexList - The Return" (see diary entry for details)
Christian Ofenberg
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over 12 years ago
Updated Qt from "4.7.0" to "4.8.0"
Christian Ofenberg
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over 12 years ago
PLFrontendQt: "PLDynVarFlagsTreeItem::PLDynVarFlagsTreeItem()": Now asking the RTTI for the flag value to ensure it's always valid
Christian Ofenberg
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over 12 years ago
PLViewer: "Application::LoadResource()": Use "SetBaseDirectory()" instead of "set current system application directory", should be sufficient
Christian Ofenberg
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over 12 years ago
Review
Christian Ofenberg
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over 12 years ago
Merge branch 'master' of ssh://pixellight.git.sourceforge.net/gitroot/pixellight/pixellight
Christian Ofenberg
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over 12 years ago
PLScriptBindings: Added "SNMScript::ScriptExecute"
Christian Ofenberg
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over 12 years ago
Added "PLCore::Script::Execute()"
Christian Ofenberg
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over 12 years ago
fixed build
Stephan Wezel
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over 12 years ago
Only allow drops when they contain URLs.
Stephan Wezel
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over 12 years ago
PLViewerQt: Pause the timer as long as the "clone dialog" is shown, feels more correct this way
Christian Ofenberg
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over 12 years ago
Review
Christian Ofenberg
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over 12 years ago
Merge branch 'master' of ssh://pixellight.git.sourceforge.net/gitroot/pixellight/pixellight
Christian Ofenberg
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over 12 years ago
- "PLFrontendQt::SceneGraphTreeModel": Implememted internal Drag and Drop support for moving items (currently only SceneNode items can be moved) - "PLFrontendQt::DockWidgetSceneGraph": Activated Drag and Drop with internal move on the tree view
Stephan Wezel
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over 12 years ago
Review (e.g. ensuring not to introduce new terminology within existing classes)
Christian Ofenberg
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over 12 years ago
"Array and ElementManager": Implemented MoveItem Method. With this method an item can be moved within the container "list" (between index 0 and itemcount-1) "SceneRendererDataModel": Implememted internal Drag and Drop support for moving items (only SceneRendererPass items can be moved) "DockWidgetSceneRenderer": Activated Drag and Drop with internal move on the tree view
Stephan Wezel
More...
over 12 years ago
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