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Commits : Listings

Analyzed about 16 hours ago. based on code collected 1 day ago.
May 16, 2023 — May 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
added ability to render particles back to front
MattDavey
as Matt Davey
More... over 9 years ago
updated modifier frequencies in sample app
MattDavey
as Matt Davey
More... over 9 years ago
added more particle images and updated sample app
MattDavey
as Matt Davey
More... over 9 years ago
added OpacityInterpolator2, RotationModifier and ScaleInterpolator2
MattDavey
as Matt Davey
More... over 9 years ago
Modifiers now get the correct time delta for their update frequency
MattDavey
as Matt Davey
More... over 9 years ago
Render states are now set in the shader
MattDavey
as Matt Davey
More... over 9 years ago
Revert "PointSpriteRenderer vertex buffer does not need to be locked on each frame"
MattDavey
as Matt Davey
More... over 9 years ago
Fixed flakey unit tests
MattDavey
as Matt Davey
More... over 9 years ago
Introduced TextureLookup to link emitters with particle images
MattDavey
as Matt Davey
More... over 9 years ago
Emitter reclaim frequency is now expressed in Hz
MattDavey
as Matt Davey
More... over 9 years ago
PointSpriteRenderer vertex buffer does not need to be locked on each frame
MattDavey
as Matt Davey
More... over 9 years ago
Switched to K&R style curly brace indentation
MattDavey
as Matt Davey
More... over 9 years ago
Modifier updates are now spread out along the update interval. Removed `ModifierSlot`. Moved `AgeModifier` and `MoveModifier` back into `Emitter`. Simplified example app.
MattDavey
as Matt Davey
More... over 9 years ago
build can now be set to debug or release
MattDavey
as Matt Davey
More... almost 10 years ago
replaced visual studio solution file with MSBuild project file
MattDavey
as Matt Davey
More... almost 10 years ago
added *.sublime-workspace file to gitignore
MattDavey
as Matt Davey
More... almost 10 years ago
fixed unit tests
MattDavey
as Matt Davey
More... almost 10 years ago
added sublime text project file
MattDavey
as Matt Davey
More... almost 10 years ago
Modifier update frequency is now expressed in Hz. Removed unused delay parameter.
MattDavey
as Matt Davey
More... over 10 years ago
Removed unnecessary ParticleBuffer.Iter method.
MattDavey
as Matt Davey
More... over 10 years ago
Removed unnecessary assembly references.
MattDavey
as Matt Davey
More... over 10 years ago
Upgraded projects to .NET Framework 4.5
MattDavey
as Matt Davey
More... over 10 years ago
Particle reclaimation now occurs at an interval.
MattDavey
as Matt Davey
More... over 10 years ago
Modifiers are now executed on an interval.
MattDavey
as Matt Davey
More... over 10 years ago
Updated to SharpDX v2.5.0
MattDavey
as Matt Davey
More... over 10 years ago
Small tweaks to the sample application.
MattDavey
as Matt Davey
More... over 10 years ago
Modifiers can now be executed sequentially or in parallel. Defaults to parallel.
MattDavey
as Matt Davey
More... over 10 years ago
Particle movement and age calculation are now done in modifiers.
MattDavey
as Matt Davey
More... over 10 years ago
Performance enhancement for VortexModifier.
MattDavey
as Matt Davey
More... over 10 years ago
Small performance enhancement to DragModifier.
MattDavey
as Matt Davey
More... over 10 years ago