3
I Use This!
Inactive

Commits : Listings

Analyzed about 18 hours ago. based on code collected about 23 hours ago.
May 02, 2023 — May 02, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added a missing DoesFileExist check when loading an audio file.
Bertram
as Yohann Ferreira
More... about 12 years ago
Readded lightning effect support - part 1/2
Bertram
as Yohann Ferreira
More... about 12 years ago
Fixed Lighting functions naming
Bertram
as Yohann Ferreira
More... about 12 years ago
Made the stamina bar change its color depending on its state.
Bertram
as Yohann Ferreira
More... about 12 years ago
Made the stamina bar change its color depending on its state.
Bertram
as Yohann Ferreira
More... about 12 years ago
Add fade in/fade out to the stamina bar.
Bertram
as Yohann Ferreira
More... about 12 years ago
Add fade in/fade out to the stamina bar.
Bertram
as Yohann Ferreira
More... about 12 years ago
Fixed a crash linked to the new ambient overlay image.
Bertram
as Yohann Ferreira
More... about 12 years ago
Fixed a crash linked to the new ambient overlay image.
Bertram
as Yohann Ferreira
More... about 12 years ago
Add textured ambient overlay effect scriptable support.
Bertram
as Yohann Ferreira
More... about 12 years ago
Made the debug menus only shown with a cmake compile option.
Bertram
as Yohann Ferreira
More... about 12 years ago
Don't quit the game, when the quit key is used in one of the main sub-menus.
Bertram
as Yohann Ferreira
More... about 12 years ago
Small clode cleanup
Bertram
as Yohann Ferreira
More... about 12 years ago
Disabled the collision check for the player, when a path is being followed.
Bertram
as Yohann Ferreira
More... about 12 years ago
Merged the old and new detectCollision algorithms.
Bertram
as Yohann Ferreira
More... about 12 years ago
Added missing wall check in the new detect collision function.
Bertram
as Yohann Ferreira
More... about 12 years ago
Untangled the IsPositionOccupiedByObject() x and y members.
Bertram
as Yohann Ferreira
More... about 12 years ago
More col,row -> x,y renaming.
Bertram
as Yohann Ferreira
More... about 12 years ago
ObjectSupervisor: _num_grid_rows -> y_axis, cols -> x_axis
Bertram
as Yohann Ferreira
More... about 12 years ago
Finally found out where the path finding x/y tangle was.
Bertram
as Yohann Ferreira
More... about 12 years ago
Changed the TileSupervisor members: row->y col->x
Bertram
as Yohann Ferreira
More... about 12 years ago
Changed the map constants to use x and y in their names.
Bertram
as Yohann Ferreira
More... about 12 years ago
Mapframe: col ->x, row -> y.
Bertram
as Yohann Ferreira
More... about 12 years ago
PathNode::parent_col -> parent_y, parent_row -> parent_x
Bertram
as Yohann Ferreira
More... about 12 years ago
PathNode:: row -> tile_x, col -> tile_y
Bertram
as Yohann Ferreira
More... about 12 years ago
Removed 3 unused collision detection functions.
Bertram
as Yohann Ferreira
More... about 12 years ago
Upgraded the game introduction with the missing part related to path finding.
Bertram
as Yohann Ferreira
More... about 12 years ago
Fixed the path finding algorithm.
Bertram
as Yohann Ferreira
More... about 12 years ago
Merge branch 'master' into HeroOf
Bertram
as Yohann Ferreira
More... about 12 years ago
Fixed a few sign comparation related warnings.
Bertram
as Yohann Ferreira
More... about 12 years ago