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Commits
: Listings
Analyzed
4 months
ago. based on code collected
9 months
ago.
Aug 07, 2022 — Aug 07, 2023
Showing page 8 of 52
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Contributor
Files Modified
Lines Added
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Code Location
Date
FIXED surface::clean() for SDL 1.3 backend FIXED setting decoration size when using widget::set_style() ADDED python wrappers for gui::canvas ADDED "empty" decoration definition
Kai Sterker
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over 12 years ago
ADDED visualization of model connectors to view
Kai Sterker
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over 12 years ago
FIXED draw_line to also draw the last pixel of the line
Kai Sterker
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over 12 years ago
FIXED python wrappers for some methods that are taking ownership of the passed object
Kai Sterker
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over 12 years ago
UPDATED gui event handling to use event system with deferred callback execution UPDATED window_manager to take ownership of displayed windows
Kai Sterker
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over 12 years ago
FIXED Character sliding down on even the smallest slope
Michał Kaliński
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over 12 years ago
Merge branch 'master' of github.com:ksterker/adonthell
Kai Sterker
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over 12 years ago
REMOVED unused border drawing functions
Kai Sterker
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over 12 years ago
FIXED Climbing walls by jumping FIXED Jumping speed being set to negative value during long falls
Michał Kaliński
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over 12 years ago
FIXED segfault with SDL 1.2 backend (cannot unmap_color of 0 x 0 surface) FIXED potential bug in surface cache, where refcount was not initialized and valid surfaces could thus be deleted CHANGED the way surface size is determined: always calculate length * height * depth
Kai Sterker
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over 12 years ago
FIXED model shape and renamed to use new-style file extension
Kai Sterker
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over 12 years ago
FIXED rpath not being set for python wrappers when built with cmake.
Michał Kaliński
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over 12 years ago
ADDED "edit" button that opens modeller for the current entity
Kai Sterker
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over 12 years ago
FIXED refcount of newly cached surface (rolled back from last commit)
Kai Sterker
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over 12 years ago
ADDED loading/saving of model meta data
Kai Sterker
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over 12 years ago
IMPROVED font rendering.
Kai Sterker
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over 12 years ago
FIXED character floating in midair when hitting a ceiling during a jump.
Michał Kaliński
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over 12 years ago
FIXED some issues with new font code. ADDED support for manual line wrapping in multiline widgets.
Kai Sterker
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over 12 years ago
FIXED compilation
Kai Sterker
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over 12 years ago
UPDATED text rendering to use glyph based caching instead of widget based
Kai Sterker
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over 12 years ago
UPDATED python path to find adonthell wrappers in non-standard location (Thanks Michal!)
Kai Sterker
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over 12 years ago
ADDED dummy config.rpath file to make auto-tools happy when gettextize isn't available (Thanks Josef!)
Kai Sterker
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almost 13 years ago
FIXED segfault when switching entity type between character and item (Thanks Josef!) ADDED missing files required by auto-tools FIXED content of .desktop and mime-type files.
Kai Sterker
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almost 13 years ago
ALLOW to specify -DPYTHON_SITE_PACKAGE_DIR when invoking cmake, to force installation elsewhere than the system python site-package directory. (Thanks Michał)
Kai Sterker
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almost 13 years ago
UPDATED mapedit to support models with .amdl file extension CHANGED mapedit to support maps with .amap file extension RENAMED mapedit executable to adonthell-mapedit ADDED support for opening maps by double clicking (Linux only)
Kai Sterker
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almost 13 years ago
FIXED some omissions of last commit
Kai Sterker
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almost 13 years ago
CHANGED model file extension to .amdl and allow opening models by double clicking (at least on GNU/Linux)
Kai Sterker
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almost 13 years ago
CHANGED file detection during loading to use file magic instead of extension
Kai Sterker
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almost 13 years ago
IMPLEMENTED model connector list and inplace editing of connector face and position
Kai Sterker
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almost 13 years ago
FIXED potential segfault when playing animations of invalid sprites
Kai Sterker
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almost 13 years ago
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