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Analyzed 2 days ago. based on code collected 2 days ago.

Project Summary

The aim of Adonthell is the creation of a 2D, graphical, single player role playing game and the required engine.
Main emphasis of the game lies on good gameplay rather than on realism; it will be a well-balanced mixture of fast-paced realtime combat, head-cracking puzzle elements and extensive dialogues.
The engine core is written in C++, but highly customizable through the embedded Python interpreter. Engine and game data are strictly separated to allow the creation of completely different RPGs with the same engine.
While we work on completing the engine, we will release fully playable demo games from time to time, that make use of the available engine functionality.

Tags

2d adventure c++ entertainment fantasy game interactive_fiction multi-platform retro role-playing role_playing_game rpg sdl singleplayer

In a Nutshell, Adonthell...

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
58%
XML
9%
Autoconf
9%
15 Other
24%

30 Day Summary

Jul 23 2017 — Aug 22 2017

12 Month Summary

Aug 22 2016 — Aug 22 2017
  • 4 Commits
    Down -90 (95%) from previous 12 months
  • 3 Contributors
    Up + 2 (200%) from previous 12 months

Ratings

5 users rate this project:
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