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Analyzed 9 months ago. based on code collected 9 months ago.

Project Summary

The aim of Adonthell is the creation of a 2D, graphical, single player role playing game and the required engine.
Main emphasis of the game lies on good gameplay rather than on realism; it will be a well-balanced mixture of fast-paced realtime combat, head-cracking puzzle elements and extensive dialogues.
The engine core is written in C++, but highly customizable through the embedded Python interpreter. Engine and game data are strictly separated to allow the creation of completely different RPGs with the same engine.
While we work on completing the engine, we will release fully playable demo games from time to time, that make use of the available engine functionality.

Tags

2d adventure c++ entertainment fantasy game interactive_fiction multi-platform retro role-playing role_playing_game rpg sdl singleplayer

In a Nutshell, Adonthell...

GNU General Public License v2.0 or later
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

Languages?height=75&width=75
C++
58%
XML
8%
Python
11%
17 Other
23%

30 Day Summary

Nov 27 2020 — Dec 27 2020

12 Month Summary

Dec 27 2019 — Dec 27 2020

Ratings

5 users rate this project:
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