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Very Low Activity
Commits
: Listings
Analyzed
about 18 hours
ago. based on code collected
1 day
ago.
May 13, 2023 — May 13, 2024
Showing page 58 of 62
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Added comparison details with current system/ship in ship and system info dialogs, Workshop Menu.
Mikhail Kurinnoi
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over 11 years ago
Fixed wrong turrets rotation on Pirate ships in Information menu.
Mikhail Kurinnoi
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over 11 years ago
Added arrow icons in Information menu for 3d model rotation.
Mikhail Kurinnoi
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over 11 years ago
Added player controlled model rotation in Information menu, if mouse located on 3d model.
Mikhail Kurinnoi
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over 11 years ago
Fixed voice warning time for collision course. Added text warning about collision course detection.
Mikhail Kurinnoi
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over 11 years ago
Fixed bug in game options menu.
Mikhail Kurinnoi
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over 11 years ago
Added "reset" button for "Tips and hints" status in "Interface" menu. Added toggle buttons for "FPS Сounter" in "Interface" menu. Added toggle buttons for "Weapon Panels View" in "Interface" menu.
Mikhail Kurinnoi
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over 11 years ago
Added 6 more fonts, and font change buttons in "Interface" menu.
Mikhail Kurinnoi
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over 11 years ago
Speed optimization flags added.
Mikhail Kurinnoi
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over 11 years ago
Fixed vw_DrawFont3D function.
Mikhail Kurinnoi
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over 11 years ago
Fixed bug with point lights in light manager. Revised work with direct lights in Workshop and Information menu.
Mikhail Kurinnoi
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over 11 years ago
All buttons with curent setting status as button title changed, menu options looks more clear now.
Mikhail Kurinnoi
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over 11 years ago
All shaders revised.
Mikhail Kurinnoi
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over 11 years ago
Added shaders with tile animation for tanks.
Mikhail Kurinnoi
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over 11 years ago
Removed by mistake code from Weaponry Menu was restored (weapon setup code for ships from 6 to 2). All geometry animation limited by 30 updates per second now to avoid not necessary updates. VAO support added to explosion and geometry animated objects.
Mikhail Kurinnoi
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over 11 years ago
Added "vao" define (config.h). VAO OpenGL extention support switcher (if defined - game will detect vao support in hardware during initialization). Fixed minor memory leaks during explosion initialization.
Mikhail Kurinnoi
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over 11 years ago
Small bug fixes.
Mikhail Kurinnoi
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over 11 years ago
Added VAO (Vertex Array Object) support.
Mikhail Kurinnoi
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over 11 years ago
Errors output added.
Mikhail Kurinnoi
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over 11 years ago
Added shader model detection for GLSL version more then 4.0. Minor code improvements.
Mikhail Kurinnoi
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over 11 years ago
Added "Ogg Vorbis" and "FreeType2" to credits list.
Mikhail Kurinnoi
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over 11 years ago
Game launch parameter "--noAA" removed. Initialization code rewritten. All code connected with XML parser revised. Added "buildin_tynixml" define (config.h) compile with build-in tynixml lib (version 2.6.2)
Mikhail Kurinnoi
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over 11 years ago
Gamma code revised and improved. Now work in both - fullscreen and windowed game mode.
Mikhail Kurinnoi
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over 11 years ago
Small code improvement for Voice buttons in Option menu.
Mikhail Kurinnoi
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over 11 years ago
Removed "Refresh Rate" from Option menu, added "Voice volume". SFX code revised.
Mikhail Kurinnoi
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over 11 years ago
Voice Volume text added.
Mikhail Kurinnoi
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over 11 years ago
Text correction.
Mikhail Kurinnoi
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over 11 years ago
Minor MSAA detect code improvement.
Mikhail Kurinnoi
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over 11 years ago
Minor fix.
Mikhail Kurinnoi
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over 11 years ago
Changed default settings for PC with glsl version 4.0+ support. Antialiasing testing code rewritten. MSAA fixed in 4x state max for Linux due to libSDL issue. File glext.h updated.
Mikhail Kurinnoi
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over 11 years ago
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