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Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Sep 22, 2024 — Sep 22, 2025
Showing page 416 of 417
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Contributor
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Code Location
Date
Fixed problem with mis-crediting players for shooting soccer ball into goal (also caused crashes in some cases)
eykamp
More...
over 16 years ago
Bot updates -- bots now elevated to same level as normal ships... can interact with game features, and respawn properly when killed.
eykamp
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over 16 years ago
Robots spawning... almost works!
eykamp
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over 16 years ago
Rename file part II
eykamp
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over 16 years ago
[no comment]
eykamp
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over 16 years ago
Much robot work.
eykamp
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over 16 years ago
Fixed speed zone parameter reading problem Enhanced handling of bogus parameter lines in .level files Many robot enhancements Robots can pick up and return flags, should work with all gametypes except soccer. Retrievebot able to play rudimentary game.
eykamp
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over 16 years ago
a* algorithm appears to be working!
eykamp
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over 16 years ago
Added spaces to level files written by editor to make them easier to read
eykamp
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over 16 years ago
Can specify speedzone speed as optional last argument in level definition file (min 1000, max 5000). No UI yet.
eykamp
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over 16 years ago
Fixed flag return issue with Retrieve games, improved rendering of loadout zones and nexii, and added warnings to editor about flags in flag-free games.
eykamp
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over 16 years ago
Turrets and Forcefields can now repair themselves, if you specify an additional argument on their definition line (secs / 10% repair... i.e. entering 1, item will fully repair in 10 seconds). Cannot change value in editor, but will survive load/save cycle.
eykamp
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over 16 years ago
Asteroids mostly complete
eykamp
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over 16 years ago
Comment
eykamp
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over 16 years ago
Asteroids almost working
eykamp
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over 16 years ago
Implemented /cmds in chat window.
eykamp
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over 16 years ago
Progress bar shown while level loads Team chat entry box now colored green Robots -- they're here! Sort of.
eykamp
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over 16 years ago
Time to mess around with Lua...
eykamp
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over 16 years ago
Added scoring events when flag is removed from enemy zone in Retrieve and HTF games
eykamp
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over 16 years ago
Fixed bug with editor tmp file not being found with certain values of LevelDir
eykamp
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over 16 years ago
Reworked whole level specification and loading code. Whew. Lots of testing!
eykamp
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over 16 years ago
Fixed error, added optional additional params
eykamp
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over 16 years ago
Name of current game server now displayed on global chat screen, added comments
eykamp
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over 16 years ago
Changing other player's team in 3+ team game with 3+ players no longer switches a random player Scores displayed in LR corner of main game screen now sorted from high to low
eykamp
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over 16 years ago
Moved turrent/spybug ranges display onto Tab-down display When tab down, test items, resource items, and soccer balls all display at actual size, making precise positioning possible
eykamp
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over 16 years ago
Added logo object
eykamp
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over 16 years ago
Created 3 alternate speedzone graphics, controllable via INI file
eykamp
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over 16 years ago
Fixed "angle teleport invisibility" bug.
eykamp
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over 16 years ago
Speedzones now much more precise in where they send ships
eykamp
More...
over 16 years ago
Moved screenshooter code into separate file Changed screenshot format from TGA to BMP (huge pain)
eykamp
More...
over 16 years ago
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