3
I Use This!
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Commits : Listings

Analyzed about 23 hours ago. based on code collected about 23 hours ago.
Sep 25, 2024 — Sep 25, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Updated readme.txt More... over 16 years ago
Added indicator for players who are chatting or otherwise occupied More... over 16 years ago
Trim server names too long to fit in column on servers menu More... over 16 years ago
Color coded status messages on servers menu More... over 16 years ago
Fixed minor rendering issue on servers menu More... over 16 years ago
Enhanced flashing effect of zones in ZoneControl game Added yellow flash to ZoneControl zones when touchdown is scored (like Nexus effect in Hunters game) More... over 16 years ago
Username entry screen now remembers last name used More... over 16 years ago
FOUND IT!!!!!! No more crashy after delete! More... over 16 years ago
Checkin -- about to undertake extensive and potentially destructive debugging process in the editor More... over 16 years ago
Fixed bug with keyboard entry during hosting load phase -- esc now aborts, everything else is ignored. Also moved md5 stuff into main zap folder, to make linux building easier More... over 16 years ago
Comments More... over 16 years ago
JRH's comments More... over 16 years ago
In process... More... over 16 years ago
Minor updates More... over 16 years ago
not much More... over 16 years ago
Hmmmm.... lots of changes, apparently, don't remember what they all were. Perhaps: Retrieve game -> can't pick up enemy flags, so more complex level designs are possible Fixed scoring message on Hunters levels ZoneControl -> When ship takes flag in an uncaptured zone, they immediately take control of zone without having to leave/reenter Reassigned default key for loading loadout menu from Q to Z ZoneControl -> Better visual effects when zone captured, touchdown scored (not complete) More... over 16 years ago
Clarifications More... over 16 years ago
When hosting a game from the UI, game load progress info displayed More... over 16 years ago
Added very subtle fade in/out effect on chat entry box. Probably no one will notice, but it's easier to leave than remove ;-) More... over 16 years ago
Killing turrets now a scorable event, 0 for all team scores, 1 for individual scores More... over 16 years ago
Individual scores now replaced with rating (from 0 to 1) that persists between games. Rating calculated as ratio of points player makes divided by total scores all players make during that players time in the game More... over 16 years ago
Scoring centralization and normalization complete. Cumulative individual scores not yet working. More... over 16 years ago
Missing level names now shown in change levels menu, fixed crashing bug in speedzones. Reconciling with new SVN location. More... over 16 years ago
Modularized scoring system More... over 16 years ago
Copy from release_010 More... over 16 years ago
Missing file More... over 16 years ago
Latest code, copied from Zap branch. Trying to clean this all up. More... over 16 years ago