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Very Low Activity
Commits
: Listings
Analyzed
about 23 hours
ago. based on code collected
about 23 hours
ago.
Sep 25, 2024 — Sep 25, 2025
Showing page 417 of 417
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Contributor
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Code Location
Date
Updated readme.txt
eykamp
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over 16 years ago
Added indicator for players who are chatting or otherwise occupied
eykamp
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over 16 years ago
Trim server names too long to fit in column on servers menu
eykamp
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over 16 years ago
Color coded status messages on servers menu
eykamp
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over 16 years ago
Fixed minor rendering issue on servers menu
eykamp
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over 16 years ago
Enhanced flashing effect of zones in ZoneControl game Added yellow flash to ZoneControl zones when touchdown is scored (like Nexus effect in Hunters game)
eykamp
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over 16 years ago
Username entry screen now remembers last name used
eykamp
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over 16 years ago
FOUND IT!!!!!! No more crashy after delete!
eykamp
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over 16 years ago
Checkin -- about to undertake extensive and potentially destructive debugging process in the editor
eykamp
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over 16 years ago
Fixed bug with keyboard entry during hosting load phase -- esc now aborts, everything else is ignored. Also moved md5 stuff into main zap folder, to make linux building easier
eykamp
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over 16 years ago
Comments
eykamp
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over 16 years ago
JRH's comments
eykamp
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over 16 years ago
In process...
eykamp
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over 16 years ago
Minor updates
eykamp
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over 16 years ago
not much
eykamp
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over 16 years ago
Hmmmm.... lots of changes, apparently, don't remember what they all were. Perhaps: Retrieve game -> can't pick up enemy flags, so more complex level designs are possible Fixed scoring message on Hunters levels ZoneControl -> When ship takes flag in an uncaptured zone, they immediately take control of zone without having to leave/reenter Reassigned default key for loading loadout menu from Q to Z ZoneControl -> Better visual effects when zone captured, touchdown scored (not complete)
eykamp
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over 16 years ago
Clarifications
eykamp
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over 16 years ago
When hosting a game from the UI, game load progress info displayed
eykamp
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over 16 years ago
Added very subtle fade in/out effect on chat entry box. Probably no one will notice, but it's easier to leave than remove ;-)
eykamp
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over 16 years ago
Killing turrets now a scorable event, 0 for all team scores, 1 for individual scores
eykamp
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over 16 years ago
Individual scores now replaced with rating (from 0 to 1) that persists between games. Rating calculated as ratio of points player makes divided by total scores all players make during that players time in the game
eykamp
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over 16 years ago
Scoring centralization and normalization complete. Cumulative individual scores not yet working.
eykamp
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over 16 years ago
Missing level names now shown in change levels menu, fixed crashing bug in speedzones. Reconciling with new SVN location.
eykamp
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over 16 years ago
Modularized scoring system
eykamp
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over 16 years ago
Copy from release_010
eykamp
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over 16 years ago
Missing file
eykamp
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over 16 years ago
Latest code, copied from Zap branch. Trying to clean this all up.
eykamp
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over 16 years ago
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