fixed compilation erros from previous commit: |
|
More...
|
about 16 years ago
|
moved game_init to game.c; zero Cave and Ship on init |
|
More...
|
about 16 years ago
|
permit to pass flags from environment |
|
More...
|
about 16 years ago
|
scores (and monolith flag) moved from Display to Game |
|
More...
|
about 16 years ago
|
new Game structure, to avoid passing tons of context around |
|
More...
|
about 16 years ago
|
added one-button game mode |
|
More...
|
about 16 years ago
|
more detailed instructions to play the game in README |
|
More...
|
about 16 years ago
|
turns anti-aliasing on by default |
|
More...
|
about 16 years ago
|
fixed "release" target for /bin/sh |
|
More...
|
about 16 years ago
|
added library dependencies and "story" to the README |
|
More...
|
about 16 years ago
|
fixed compilation in C99 mode |
|
More...
|
about 16 years ago
|
renamed source files back to .c |
|
More...
|
about 16 years ago
|
removed debug markings; pumped velocity gauge |
|
More...
|
about 16 years ago
|
typos; keys for quiting |
|
More...
|
about 16 years ago
|
added shift and control keys to activate the ship; "PLAY" section on README |
|
More...
|
about 16 years ago
|
updated AUTHOR file, mentioned font author |
|
More...
|
about 16 years ago
|
more cave wall irregularities |
|
More...
|
about 16 years ago
|
Added LGPL header to source files, and a COPYING file with the LGPL text. |
|
More...
|
about 16 years ago
|
better name for release archives |
|
More...
|
about 16 years ago
|
fixed errors in AUTHORS file |
|
More...
|
about 16 years ago
|
ship list further de-uglyfied |
|
More...
|
about 16 years ago
|
de-uglyfied ship glList |
|
More...
|
about 16 years ago
|
smoother camera movement |
|
More...
|
about 16 years ago
|
mention the --help in README |
|
More...
|
about 16 years ago
|
ops, game title is not capitalized |
|
More...
|
about 16 years ago
|
release will be split in src an data packages |
|
More...
|
about 16 years ago
|
preparation for release |
|
More...
|
about 16 years ago
|
* is part of the type, not of the identifier |
|
More...
|
over 16 years ago
|
pauses the game when toggling fullscreen mode |
|
More...
|
over 16 years ago
|
- better logging on global score communication (client and server) - insignificant attempt to improve texture mapping |
|
More...
|
over 16 years ago
|