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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Aug 19, 2024 — Aug 19, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Use the cl-user::*foreign-system-libraries* hook from Deploy More... 5 months ago
update low-level bindings (%GL) to 20240815 More... about 1 year ago
generate extfun index for core functions too More... about 1 year ago
update spec files More... about 1 year ago
allow T or OTHERWISE clause in enum-case More... about 1 year ago
allow :framebuffer-binding as alias for :draw-framebuffer-binding in get* More... about 1 year ago
On NX all functions have to be resolved via procedure fetching. More... about 1 year ago
generate-gl-function does not exist anymore More... about 1 year ago
fix some whitespace More... over 1 year ago
define a boolean type to use here instead of using %gl:boolean More... over 1 year ago
support old name :max-varying-floats in gl:get-integer etc More... over 1 year ago
export with-float-traps-masked from %gl More... over 1 year ago
define some constants for named values that aren't really "enum"s More... over 1 year ago
add some more asdf metadata, closes #53 More... over 1 year ago
fix building without traps/errors More... over 1 year ago
turn off sbcl compiler notes for generated code in bindings More... over 1 year ago
add declaration for some variables that don't exist yet More... over 1 year ago
fix some type declarations More... over 1 year ago
add compiler macros to translate some cffi types (enums and booleans so far) More... over 1 year ago
fix types More... over 1 year ago
fix typo in binding generator More... over 1 year ago
add missing file for new defglextfun More... over 1 year ago
use sized types to match gl.xml More... over 1 year ago
optimize new defglextfun, and remove runtime compilation More... over 1 year ago
fix some stuff in generated bindings More... over 1 year ago
fix definition in wrapper special cases More... over 1 year ago
Rewrite defglextfun again More... over 1 year ago
Add option to defer calling glGetError, and optimize a bit for that use. More... over 1 year ago
add a runtime option to disable masking float traps More... over 1 year ago
try setting glut error callbacks at toplevel More... over 1 year ago