tightened up some default intro 'custom' sitreps |
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almost 9 years ago
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added NoStar to BLD_SOL_ORB_GEN location exclusions |
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almost 9 years ago
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[AI] ResaerchAI cleanup and adjustment of priorities |
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almost 9 years ago
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added additional AI tags to species descriptions |
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almost 9 years ago
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Add guidelines on how to contribute to the project |
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almost 9 years ago
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Fixed compile error in Windows |
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almost 9 years ago
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Added missing space |
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almost 9 years ago
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Moved field creation to scripted turn events |
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almost 9 years ago
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Improved Neutronium entries in en.txt ~ Expanded explanation for currently used parts ~ Added text macro so that all neutronium dependencies can have same descriptions and crosslinks |
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almost 9 years ago
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enabled customization of the DesignWnd redundant part filtering creiteria via common_user_customizations.txt |
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almost 9 years ago
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Implemented a None condition (opposite of All), and parsing. Intended to facilitate/assist PR #226 |
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almost 9 years ago
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Universe generation: recalculate universe width |
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almost 9 years ago
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made experimentor outpost lane adds work with the 5 closest systems rather than use a fixed distance cutoff. |
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almost 9 years ago
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adjusted Location condition for BLD_SOL_ORB_GEN to exclude Neutron stars and Black Holes |
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almost 9 years ago
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Merge pull request #227 from Ouaz/master |
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almost 9 years ago
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Remove (most of) the extra space in ListBoxes after the end of the content. |
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almost 9 years ago
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Merge pull request #201 from freeorion/Production_Summary_Rework |
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almost 9 years ago
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fixed typo that prevented default production queue allocation factors from being properly set. |
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almost 9 years ago
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Update fr.txt |
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almost 9 years ago
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Move species perks description into EffectsGroups |
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almost 9 years ago
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Move specials perks description into EffectsGroups |
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almost 9 years ago
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Move colonization building speed description into stub EffectsGroup |
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almost 9 years ago
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fixed AI "orbital" invasion planning bug (was still assuming 2 troops per orbital invader ship) |
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almost 9 years ago
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added ProductionQueue support for frontloading and/or topping-up, controlled by default/global_settings.txt descriptions of operation are in Empire.cpp, in global_settings.txt, and in PR #213 |
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almost 9 years ago
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Fix compile error. |
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almost 9 years ago
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Revisions to Ouaz' recent Pedia contributon regarding Armor, Damage, and Ship Slots. |
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almost 9 years ago
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Merge pull request #223 from Dilvish-fo/global_settings |
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almost 9 years ago
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added additional checks to the DesignWnd redundant part filtering, including Location checks, to prevent overzealous filtering. |
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almost 9 years ago
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Now that Capacity() works for nearly all ship part types, made the DesignWnd Redundancy check be applied to all part types, not just weapons (even though with current content weapons are still the only ones actually filtered). |
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almost 9 years ago
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changed UI code references to "BLD_SHIPYARD_BASE" instead use a list derived from a new content_specific_parameters.txt entry FUNCTIONAL_SHIPYARD_BUILDING_LIST. Since the BLD_SHIPYARD_BASE is currently required to be present for all advanced shipyards to work, it is the sole current item in FUNCTIONAL_SHIPYARD_BUILDING_LIST |
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almost 9 years ago
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