15
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High Activity

Commits : Listings

Analyzed about 22 hours ago. based on code collected 2 days ago.
May 06, 2023 — May 06, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
tightened up some default intro 'custom' sitreps
Dilvish
as Dilvish-fo
More... almost 9 years ago
added NoStar to BLD_SOL_ORB_GEN location exclusions
Dilvish
as Dilvish-fo
More... almost 9 years ago
[AI] ResaerchAI cleanup and adjustment of priorities More... almost 9 years ago
added additional AI tags to species descriptions More... almost 9 years ago
Add guidelines on how to contribute to the project More... almost 9 years ago
Fixed compile error in Windows More... almost 9 years ago
Added missing space More... almost 9 years ago
Moved field creation to scripted turn events More... almost 9 years ago
Improved Neutronium entries in en.txt ~ Expanded explanation for currently used parts ~ Added text macro so that all neutronium dependencies can have same descriptions and crosslinks More... almost 9 years ago
enabled customization of the DesignWnd redundant part filtering creiteria via common_user_customizations.txt
Dilvish
as Dilvish-fo
More... almost 9 years ago
Implemented a None condition (opposite of All), and parsing. Intended to facilitate/assist PR #226
Dilvish
as Dilvish-fo
More... almost 9 years ago
Universe generation: recalculate universe width More... almost 9 years ago
made experimentor outpost lane adds work with the 5 closest systems rather than use a fixed distance cutoff.
Dilvish
as Dilvish-fo
More... almost 9 years ago
adjusted Location condition for BLD_SOL_ORB_GEN to exclude Neutron stars and Black Holes
Dilvish
as Dilvish-fo
More... almost 9 years ago
Merge pull request #227 from Ouaz/master More... almost 9 years ago
Remove (most of) the extra space in ListBoxes after the end of the content. More... almost 9 years ago
Merge pull request #201 from freeorion/Production_Summary_Rework
geoffthemedio
as Geoff
More... almost 9 years ago
fixed typo that prevented default production queue allocation factors from being properly set.
Dilvish
as Dilvish-fo
More... almost 9 years ago
Update fr.txt More... almost 9 years ago
Move species perks description into EffectsGroups More... almost 9 years ago
Move specials perks description into EffectsGroups More... almost 9 years ago
Move colonization building speed description into stub EffectsGroup More... almost 9 years ago
fixed AI "orbital" invasion planning bug (was still assuming 2 troops per orbital invader ship)
Dilvish
as Dilvish-fo
More... almost 9 years ago
added ProductionQueue support for frontloading and/or topping-up, controlled by default/global_settings.txt descriptions of operation are in Empire.cpp, in global_settings.txt, and in PR #213
Dilvish
as Dilvish-fo
More... almost 9 years ago
Fix compile error. More... almost 9 years ago
Revisions to Ouaz' recent Pedia contributon regarding Armor, Damage, and Ship Slots.
Dilvish
as Dilvish-fo
More... almost 9 years ago
Merge pull request #223 from Dilvish-fo/global_settings
Dilvish
as Dilvish-fo
More... almost 9 years ago
added additional checks to the DesignWnd redundant part filtering, including Location checks, to prevent overzealous filtering.
Dilvish
as Dilvish-fo
More... almost 9 years ago
Now that Capacity() works for nearly all ship part types, made the DesignWnd Redundancy check be applied to all part types, not just weapons (even though with current content weapons are still the only ones actually filtered).
Dilvish
as Dilvish-fo
More... almost 9 years ago
changed UI code references to "BLD_SHIPYARD_BASE" instead use a list derived from a new content_specific_parameters.txt entry FUNCTIONAL_SHIPYARD_BUILDING_LIST. Since the BLD_SHIPYARD_BASE is currently required to be present for all advanced shipyards to work, it is the sole current item in FUNCTIONAL_SHIPYARD_BUILDING_LIST
Dilvish
as Dilvish-fo
More... almost 9 years ago