Posted
about 13 years
ago
by
crsib
Fryea 3D Engine has migrated to Mercurial DVCS. Source code could be retrieved using
hg clone --pull -U http://hg.freya3d.org/freya3d
Web interface is available both from trac and Mercurial itself. The latter one has support of packaging source code into the archives on the fly.
SVN server is stopped and is no longer accessible.
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Posted
about 14 years
ago
by
crsib
Changes
Boost updated to 1.43.0
SVN binaries added to support the correct generation of SVN_Version.h file.
Notes
Please, check out, that cmake has correctly updated dependencies. The boost version should change to 1.43. The update is only compatible with rev 141+
Downloads
Dependency archive is available here (requires 7-zip)
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Posted
about 14 years
ago
by
crsib
Freya 3D engine has switched to use MSVC 10 as the main development environment on the Microsoft Windows platform. Please note, that ability to use MSVC 9 is not guaranteed and code will not be kept compatible with earlier version of the Microsoft
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Posted
about 14 years
ago
by
crsib
Changes
Boost updated to 1.42.0
Bullet updated to 2.76
CMake updated to 2.8
SDL 1.3 updated to the latest SVN revision
Notes
Please, check out, that cmake has correctly updated dependencies. It is preferrable to delete old Build/Bin folder due to
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Posted
over 14 years
ago
by
crsib
Changes
Boost version changed to 1.41.0. Please, make sure that cmake correctly updated dependencies.
Added COLLADA Dom 1.4 and 1.5 in both static and shared variants
Downloads
Dependency archive is available here (requires 7-zip)
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Posted
over 14 years
ago
by
crsib
Changes
SDL version updated
Added LuaJIT 1.1.5
Downloads
Dependency archive is available here (requires 7-zip)
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Posted
over 14 years
ago
by
crsib
Prebuilt dependencies for Microsoft Visual Studio 2008 have been updated.
Changes from previous version:
Xerces-C++ library has been removed.
tolua++.h/tolua_base.h were added to the include directory to resolve some strange MSVC behaviour.
Files:
Dependency archive is available here (requires 7-zip)
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Posted
over 14 years
ago
by
crsib
We have removed rather heavy xerces c++ xml parser from the Freya 3D engine dependencies.
CEGUI library was switched to use light and embedded TinyXML parser, while engine itself will not use XML as data format. We will use some syntactic futures
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Posted
over 14 years
ago
by
crsib
Welcome to Freya 3D engine developement site!
Freya 3D engine is a cross-platform, modular RPG game engine with OpenGL backend (and possibility to add a Direct3D one), heavy integration with Lua (using LuaJit as VM) and CEGUI.
The engine is
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