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Inactive
Commits
: Listings
Analyzed
about 8 hours
ago. based on code collected
about 8 hours
ago.
Sep 03, 2024 — Sep 03, 2025
Showing page 276 of 310
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Contributor
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Code Location
Date
Fix Darwin build
Stefan Eilemann
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almost 18 years ago
Fix Darwin build
Stefan Eilemann
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almost 18 years ago
Add eVolve project file, convert one of the missing gl functions to use eq function table, some Win32/eVolve compile fixes
Stefan Eilemann
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almost 18 years ago
Some Leopard porting
Stefan Eilemann
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almost 18 years ago
Some Cygwin fixes, add Config::stopRunning
Stefan Eilemann
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almost 18 years ago
Remove old, unused libmesh example directory.
Stefan Eilemann
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almost 18 years ago
eVolve: some code cleanup, add brightness argument
Stefan Eilemann
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almost 18 years ago
Minor code cleanup in eVolve
Stefan Eilemann
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almost 18 years ago
'make clean' did not delete all dependency files.
Stefan Eilemann
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almost 18 years ago
eVolve: minor spelling fix
Stefan Eilemann
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almost 18 years ago
eVolve: make slice precision an option
Stefan Eilemann
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almost 18 years ago
Minor code cleanup in volRawConverter
Stefan Eilemann
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almost 18 years ago
Config tool now can read names of nodes from file and use them instead of default "node0", "node1"...
Maxim Makhinya
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almost 18 years ago
Introduce per-node frame synchronization: - introduce new frameDrawFinish task method to signal last frameDraw of entity - changes behaviour of non-threaded pipes - changes default behaviour so that all *draw* methods are frame-synchronous *per node*. - documentation to follow momentarily.
Stefan Eilemann
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almost 18 years ago
small config fix: stencil was missing
Stefan Eilemann
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almost 18 years ago
More config file cleanup
Stefan Eilemann
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almost 18 years ago
update eqPly README
Stefan Eilemann
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almost 18 years ago
eqPly cleanup: unify arguments with eVolve
Stefan Eilemann
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almost 18 years ago
Some config file cleanups to make frustra more consistent
Stefan Eilemann
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almost 18 years ago
eqPly: use 'middle' of triangle for sorting, automatically re-create binary file if file version changed.
Stefan Eilemann
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almost 18 years ago
forget to update since previous cleanup
Maxim Makhinya
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almost 18 years ago
Fix deadlocks when using eqNet::Objects with instanceData==0
Stefan Eilemann
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almost 18 years ago
- Added new vertix shader to run on intel Mac with ATI GPU (used when normal shader can't be loaded) - Frame clipping duplicated on CPU to work with new shader - Clipping planes calculation code cleanup
Maxim Makhinya
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almost 18 years ago
Replace ambiguous operators with normal methods
Stefan Eilemann
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almost 18 years ago
Provide and use Config::tryNextEvent for event handling
Stefan Eilemann
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almost 18 years ago
removed all debug code so now it runs on intel mac with nvidia gpu.
Maxim Makhinya
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almost 18 years ago
eqPly: use 'middle' of triangle for sorting, automatically re-create binary file if file version changed.
Stefan Eilemann
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almost 18 years ago
Some additional cleanup
Maxim Makhinya
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almost 18 years ago
Moved model to pipe, some cleanup.
Maxim Makhinya
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almost 18 years ago
2 new configs for better testing + small windows size/position adjustments
Maxim Makhinya
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almost 18 years ago
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