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Inactive
Commits
: Listings
Analyzed
about 22 hours
ago. based on code collected
about 22 hours
ago.
Sep 03, 2024 — Sep 03, 2025
Showing page 280 of 310
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Contributor
Files Modified
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Code Location
Date
setAttribute function was added
Maxim Makhinya
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almost 18 years ago
Query alpha bits in window drawable config, move drawable config query.
Stefan Eilemann
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almost 18 years ago
removed link to frame.h and this file itself.
Maxim Makhinya
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almost 18 years ago
- Syncronized to changes in eqPly - Some cleanup
Maxim Makhinya
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almost 18 years ago
- Names and ip was replaces by 'node<n>' names - Display wall configs' layouts corrected
Maxim Makhinya
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almost 18 years ago
- Fixed linux build - fixed linux-gcc warnings - 'clip' function usage cleanup
Maxim Makhinya
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almost 18 years ago
Update Programming Guide, disable data transmission API, some example cleanups
Stefan Eilemann
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about 18 years ago
fix linux build
Stefan Eilemann
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about 18 years ago
Use symbolic names for some bit masks
Stefan Eilemann
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about 18 years ago
New features: - divide Config::init into startInit and finishInit - more functionality in monitor primitive
Stefan Eilemann
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about 18 years ago
Incorrect loading of models which width or height is not power of 2 bug fixed.
Maxim Makhinya
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about 18 years ago
Additional converter for volume header file, some cleanup.
Maxim Makhinya
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about 18 years ago
Scaling of models wich are not cubes.
Maxim Makhinya
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about 18 years ago
Couple of code cleanups in examples
Stefan Eilemann
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about 18 years ago
implemented proper usage of _windowSystem
Maxim Makhinya
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about 18 years ago
Another launcher bugfix: get child exit status to avoid zombie processes.
Stefan Eilemann
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about 18 years ago
MacOS specific directory for correct agl window running
Maxim Makhinya
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about 18 years ago
Fix deadlock in signal handler
Stefan Eilemann
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about 18 years ago
- cg shader with shifting and scaling in texture - model with derivatives and header - modifications in compositing according to new API - predefined transfer functions in raw converter
Maxim Makhinya
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about 18 years ago
Adapt build system to do out-of-source builds, some eqVol-integration fixes
Stefan Eilemann
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about 18 years ago
Restoring 1266 version
Maxim Makhinya
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about 18 years ago
Win32: Move externals back into Equalizer project to keep dependency tracking
Stefan Eilemann
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about 18 years ago
More integration of eqVol into build process: some additions in Equalizer
Stefan Eilemann
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about 18 years ago
Fix Win32 Build
Stefan Eilemann
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about 18 years ago
cg shaders turnOff() function changed to unbind_and_disable(), according to updated version of gloo.
Maxim Makhinya
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about 18 years ago
Updated to the last version of gloo
Maxim Makhinya
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about 18 years ago
Start integrating eqVol into build process.
Stefan Eilemann
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about 18 years ago
raw to raw+derivatives converter (missed from prv commit)
Maxim Makhinya
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about 18 years ago
Reading only part of file, using only necessary space in 3D texture not the whole model, converter from raw to raw+derivatives
Maxim Makhinya
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about 18 years ago
Win32: Move vmmlib and pthread lib in Externals project
Stefan Eilemann
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about 18 years ago
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