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Commits : Listings

Analyzed about 22 hours ago. based on code collected about 22 hours ago.
Sep 03, 2024 — Sep 03, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
setAttribute function was added More... almost 18 years ago
Query alpha bits in window drawable config, move drawable config query. More... almost 18 years ago
removed link to frame.h and this file itself. More... almost 18 years ago
- Syncronized to changes in eqPly - Some cleanup More... almost 18 years ago
- Names and ip was replaces by 'node<n>' names - Display wall configs' layouts corrected More... almost 18 years ago
- Fixed linux build - fixed linux-gcc warnings - 'clip' function usage cleanup More... almost 18 years ago
Update Programming Guide, disable data transmission API, some example cleanups More... about 18 years ago
fix linux build More... about 18 years ago
Use symbolic names for some bit masks More... about 18 years ago
New features: - divide Config::init into startInit and finishInit - more functionality in monitor primitive More... about 18 years ago
Incorrect loading of models which width or height is not power of 2 bug fixed. More... about 18 years ago
Additional converter for volume header file, some cleanup. More... about 18 years ago
Scaling of models wich are not cubes. More... about 18 years ago
Couple of code cleanups in examples More... about 18 years ago
implemented proper usage of _windowSystem More... about 18 years ago
Another launcher bugfix: get child exit status to avoid zombie processes. More... about 18 years ago
MacOS specific directory for correct agl window running More... about 18 years ago
Fix deadlock in signal handler More... about 18 years ago
- cg shader with shifting and scaling in texture - model with derivatives and header - modifications in compositing according to new API - predefined transfer functions in raw converter More... about 18 years ago
Adapt build system to do out-of-source builds, some eqVol-integration fixes More... about 18 years ago
Restoring 1266 version More... about 18 years ago
Win32: Move externals back into Equalizer project to keep dependency tracking More... about 18 years ago
More integration of eqVol into build process: some additions in Equalizer More... about 18 years ago
Fix Win32 Build More... about 18 years ago
cg shaders turnOff() function changed to unbind_and_disable(), according to updated version of gloo. More... about 18 years ago
Updated to the last version of gloo More... about 18 years ago
Start integrating eqVol into build process. More... about 18 years ago
raw to raw+derivatives converter (missed from prv commit) More... about 18 years ago
Reading only part of file, using only necessary space in 3D texture not the whole model, converter from raw to raw+derivatives More... about 18 years ago
Win32: Move vmmlib and pthread lib in Externals project More... about 18 years ago