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Analyzed about 1 month ago. based on code collected about 1 month ago.

Project Summary

Libgdx is a Java game development framework that provides a unified API that works across all supported platforms (Windows, Linux, Mac OS X, Android, iOS, HTML5/WebGL).

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to iOS/Android/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you. Pick and choose from the features it provides.

Tags

android box2d bullet crossplatform development game html5 ios linux macosx opengl webgl windows

Apache License 2.0
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These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
Java
42%
C++
35%
C
14%
16 Other
9%

30 Day Summary

Feb 18 2018 — Mar 20 2018

12 Month Summary

Mar 20 2017 — Mar 20 2018
  • 339 Commits
    Down -235 (40%) from previous 12 months
  • 63 Contributors
    Down -32 (33%) from previous 12 months

Ratings

14 users rate this project:
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4.7/5.0
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