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Analyzed 6 days ago. based on code collected 6 days ago.

Project Summary

Libgdx is a Java game development framework that provides a unified API that works across all supported platforms (Windows, Linux, Mac OS X, Android, iOS, HTML5/WebGL).

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to iOS/Android/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you. Pick and choose from the features it provides.

Tags

android box2d bullet crossplatform development game html5 ios linux macosx opengl webgl windows

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
Java
43%
C++
33%
C
15%
16 Other
9%

30 Day Summary

Jun 14 2017 — Jul 14 2017

12 Month Summary

Jul 14 2016 — Jul 14 2017
  • 480 Commits
    Down -632 (56%) from previous 12 months
  • 92 Contributors
    Down -24 (20%) from previous 12 months

Ratings

14 users rate this project:
4.71429
   
4.7/5.0
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