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Analyzed 10 days ago. based on code collected 10 days ago.

Project Summary

Libgdx is a Java game development framework that provides a unified API that works across all supported platforms (Windows, Linux, Mac OS X, Android, iOS, HTML5/WebGL).

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to iOS/Android/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you. Pick and choose from the features it provides.

Tags

android box2d bullet crossplatform development game html5 ios linux macosx opengl webgl windows

Apache License 2.0
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These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
Java
42%
C++
35%
C
14%
16 Other
9%

30 Day Summary

Nov 6 2017 — Dec 6 2017

12 Month Summary

Dec 6 2016 — Dec 6 2017
  • 378 Commits
    Down -527 (58%) from previous 12 months
  • 80 Contributors
    Down -29 (26%) from previous 12 months

Ratings

14 users rate this project:
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4.7/5.0
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