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Analyzed about 9 hours ago. based on code collected about 9 hours ago.

Project Summary

A mud game written as a distributed system in Java/RMI, with a central server and any number of clients. The game world expands dynamically with the number of players, according to a preset ratio that relates the number of players to the number of rooms and with new rooms more monsters are spawned also. After logging into the game, players start in The Lobby, which is also where they are respawned if killed. Combat takes place when players encounter monsters, or when they attack each other.

Tags

distributed game java mudclient mudserver rmi

In a Nutshell, mudgame...

GNU General Public License v3.0 only
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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
Java
97%
3 Other
3%

30 Day Summary

Jul 15 2018 — Aug 14 2018

12 Month Summary

Aug 14 2017 — Aug 14 2018

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