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Commits : Listings

Analyzed 2 minutes ago. based on code collected about 18 hours ago.
May 17, 2023 — May 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Segment::support_face_toward: clear the output buffer before filling it. More... over 4 years ago
Remove needless lifetimes More... over 4 years ago
Refactor Option handling More... over 4 years ago
Remove gratuitous indirection from ShapeHandle More... over 4 years ago
Release v0.20.1 More... almost 5 years ago
Merge pull request #301 from rustsim/performance_regression
sebcrozet
as Sébastien Crozet
More... almost 5 years ago
Fix significant performance regression on the CollisionWorld update procedure. More... almost 5 years ago
Release v0.20.0 More... almost 5 years ago
Merge pull request #300 from rustsim/ccd
sebcrozet
as Sébastien Crozet
More... almost 5 years ago
Re-add sweep testing. More... almost 5 years ago
ncollide3d: run cargo fix More... almost 5 years ago
ncollide2d: run cargo fix More... almost 5 years ago
Correctly express the witness points and normals in the balls local spaces after linear ball-ball TOI computation. More... almost 5 years ago
Fix the computation of witness points for linear TOI on support maps. More... almost 5 years ago
Add normals to TOI computation output + add max_toi for linear TOI computation. More... almost 5 years ago
Fix NaN in ray-cast on balls. More... almost 5 years ago
Fix all examples and tests. More... almost 5 years ago
Merge branch 'master-public' into ccd More... almost 5 years ago
Add some required #[repr(C)] More... almost 5 years ago
Modify the BestFirstVisitor to allow every node (leaf as well as internal) to produce a result. More... almost 5 years ago
Re-export everything from the pipeline's sub-module. More... almost 5 years ago
Add missing docs. More... almost 5 years ago
Fix most warnings. More... almost 5 years ago
Discard results past `maximum_distance` in `sweep_test` More... almost 5 years ago
Fix convergence condition for GJK proximity testing. More... almost 5 years ago
Move the Proximity result out of the ProximityDetector implementors. More... almost 5 years ago
Implement nonlinear TOI computation for ball/ball and for compound/any More... almost 5 years ago
Remove references from predefined rigid motion structures. More... almost 5 years ago
Don't clear narrow-phase events in the glue::perform_narrow_phase. More... almost 5 years ago
Add predicted position to rigid bodies. More... almost 5 years ago