Add null check for additional folder config to texture loader. |
|
More...
|
about 10 years ago
|
Update README.md |
|
More...
|
over 10 years ago
|
Fix build. |
|
More...
|
over 10 years ago
|
Disable animation controls for empty animations. |
|
More...
|
over 10 years ago
|
Texture: rename file to originalFile. |
|
More...
|
over 10 years ago
|
Refactor ExportDialog |
|
More...
|
over 10 years ago
|
Add feature to delete animations from the scene. |
|
More...
|
over 10 years ago
|
Refactor UndoStack usage: logic common to both Undo and Redo ops moved to shared action. |
|
More...
|
over 10 years ago
|
Add rename support for animations. |
|
More...
|
over 10 years ago
|
Fix regression causing the mesh to be destroyed after generating normals. |
|
More...
|
over 10 years ago
|
More informative titles for Details dialogs. |
|
More...
|
over 10 years ago
|
Disable hover updates for dialogs if they open any sub dialogs for a more consistent UX. |
|
More...
|
over 10 years ago
|
Implement deletion for individual vertex data channels. |
|
More...
|
over 10 years ago
|
Move contrib licenses to licenses/ to unclutter github frontpage. |
|
More...
|
over 10 years ago
|
RenameDialog: handle case when old name is empty properly. |
|
More...
|
over 10 years ago
|
MeshDetailsDialog: migrate to a simple list of vertex/face components. |
|
More...
|
over 10 years ago
|
Implement workaround for KDTree bugs, causing nullref exceptions. The workaround is O(n^2) though. |
|
More...
|
over 10 years ago
|
Support renaming of meshes. |
|
More...
|
over 10 years ago
|
RenameDialog: do not permit non-empty string that is all whitespace. |
|
More...
|
over 10 years ago
|
Add ChangeTracker utility to track changes to the scene. |
|
More...
|
over 10 years ago
|
Allow running animations while re-generating normals. |
|
More...
|
over 10 years ago
|
Fix crash when renaming a node while the corresponding animation is running. |
|
More...
|
over 10 years ago
|
Add "Rename Node" feature. |
|
More...
|
over 10 years ago
|
Add "Working" notification to normal vector dialog, further increase UX responsiveness. |
|
More...
|
over 10 years ago
|
Disable realtime updates by default. |
|
More...
|
over 10 years ago
|
Undo fixes. |
|
More...
|
over 10 years ago
|
Use custom thread pool for normals generation to make UI more responsible. |
|
More...
|
over 10 years ago
|
Single-thread appartment support for SmartThreadPool STPEventWaitHandle.WaitAll(). |
|
More...
|
over 10 years ago
|
Add global "Generate Normals" tool, affecting all meshes at once. |
|
More...
|
over 10 years ago
|
Add backend support for generating normals for multiple meshes at the same time. |
|
More...
|
over 10 years ago
|