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Commits : Listings

Analyzed 2 days ago. based on code collected 2 days ago.
May 30, 2023 — May 30, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
use EMSCRIPTEN_KEEPALIVE instead of relying on EXPORTED_FUNCTIONS cmdline arg
flohofwoe
as Andre Weissflog
More... over 7 years ago
Gfx: New window sizing mode for HTML5, track size of an HTML element
flohofwoe
as Andre Weissflog
More... over 7 years ago
Native texture handle support (GL only) (#234)
flohofwoe
as Andre Weissflog
More... over 7 years ago
Bumped the shader code generator version
flohofwoe
as Andre Weissflog
More... over 7 years ago
Merge pull request #232 from neshume/dev
flohofwoe
as Andre Weissflog
More... over 7 years ago
TINY CHG: added static for openGL .cc shader generated strings to avoid link issues with identical names for shaders using multiple .shd files More... over 7 years ago
Input: expose 'raw' touch status
flohofwoe
as Andre Weissflog
More... over 7 years ago
Emscripten: expose soft-fullscreen control functions
flohofwoe
as Andre Weissflog
More... over 7 years ago
Allow bigger vertex layout byte sizes (not practical, but sometimes happens for the shader input layout side
flohofwoe
as Andre Weissflog
More... over 7 years ago
Emscripten: enter soft-fullscreen if GfxSetup::Windowed is false
flohofwoe
as Andre Weissflog
More... over 7 years ago
D3D11/D3D12: fixed blend-weight/-indices vertex component names
flohofwoe
as Andre Weissflog
More... over 7 years ago
Bugfix in new Buffer::Remove() method
flohofwoe
as Andre Weissflog
More... over 7 years ago
Linux unittest fixes
flohofwoe
as Andre Weissflog
More... over 7 years ago
Added a Remove() method to the memory Buffer class
flohofwoe
as Andre Weissflog
More... over 7 years ago
Only try to create WebGL2 context when using webgl2 build config
flohofwoe
as Andre Weissflog
More... over 7 years ago
Trying to fix new travis-ci problem on OSX
flohofwoe
as Andre Weissflog
More... over 7 years ago
Restored missing Running state in AppState::ToString
flohofwoe
as Andre Weissflog
More... over 7 years ago
Code cleanup in Core module:
flohofwoe
as Andre Weissflog
More... over 7 years ago
Last touches to PrimitiveTypes sample
flohofwoe
as Andre Weissflog
More... over 7 years ago
Merged remaining pointsize stuff into master
flohofwoe
as Andre Weissflog
More... over 7 years ago
D3D11: Fixed shader code for point-size
flohofwoe
as Andre Weissflog
More... over 7 years ago
Finished the PrimitiveTypes sample
flohofwoe
as Andre Weissflog
More... over 7 years ago
Add proper point-size support to vertex shader
flohofwoe
as Andre Weissflog
More... over 7 years ago
Try to fix travis.ci on osx
flohofwoe
as Andre Weissflog
More... over 7 years ago
Added point list, line list and line strip to PrimitiveTypes sample
flohofwoe
as Andre Weissflog
More... over 7 years ago
Gfx: added a ToString() method to enum PrimitiveType
flohofwoe
as Andre Weissflog
More... over 7 years ago
Don't include whereami in emscripten or pnacl
flohofwoe
as Andre Weissflog
More... over 7 years ago
Started new test sample PrimitiveTypes
flohofwoe
as Andre Weissflog
More... over 7 years ago
MeshBuilder: don't require primitive groups
flohofwoe
as Andre Weissflog
More... over 7 years ago
Find metal compiler for MacOS10.12 and iOS10.0
flohofwoe
as Andre Weissflog
More... over 7 years ago