Libneuro is a toolkit and middleware for visual applications, including games. Currently limited to 2d surfaces, it however contains an advanced painter's algorithm which is the backbone for core utilities like graphical user interfaces. The painter's algorithm is designed to avoid the whole screen to be redrawn on the frame buffer at every cycle, thus it is efficient on older systems.
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30 Day SummaryMar 24 2024 — Apr 23 2024
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12 Month SummaryApr 23 2023 — Apr 23 2024
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