1
I Use This!
Inactive
Analyzed about 3 hours ago. based on code collected about 3 hours ago.

Project Summary

Libneuro is a toolkit and middleware for visual applications, including games. Currently limited to 2d surfaces, it however contains an advanced painter's algorithm which is the backbone for core utilities like graphical user interfaces. The painter's algorithm is designed to avoid the whole screen to be redrawn on the frame buffer at every cycle, thus it is efficient on older systems.

Tags

abstraction_layer api c cross-platform development display framework graphics input keyboard library linux macosx memory mouse multimedia painters_algorithm portable rapid_development sdl skeleton toolkit tools windows x11

In a Nutshell, Libneuro...

MIT
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

All Licenses

This Project has No vulnerabilities Reported Against it

Did You Know...

  • ...
    Black Duck offers a free trial so you can discover if there are open source vulnerabilities in your code
  • ...
    data presented on the Open Hub is available through our API
  • ...
    nearly 1 in 3 companies have no process for identifying, tracking, or remediating known open source vulnerabilities
  • ...
    anyone with an Open Hub account can update a project's tags

Languages

Languages?height=75&width=75
C
82%
Tcl
6%
6 Other
12%

30 Day Summary

Mar 23 2019 — Apr 22 2019

12 Month Summary

Apr 22 2018 — Apr 22 2019

Ratings

Be the first to rate this project
Click to add your rating
   Spinner
Review this Project!