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Project Summary

Ptolemy Classic is a heterogeneous simulation and design environment supporting multiple models of computation. It is written in C++, and has a (now rather old) graphical user interface for constructing models visually as block diagrams. It supports dataflow, discrete-event, process networks, synchronous/reactive, and finite-state machine models of computation. It can generate implementations in C and assembly code for at least two programmable DSPs from certain dataflow descriptions of systems.

The Ptolemy project continues to use Ptolemy Classic occasionally as a laboratory for experimenting with models of computation, but most of our work has shifted to a new Java-based environment called Ptolemy II.

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block_diagram code_generator dsp modeling ptolemy simulation simulation_framework workflow

In a Nutshell, Ptolemy Classic...

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Languages

Languages?height=75&width=75
C
31%
Perl
15%
C++
23%
19 Other
31%

30 Day Summary

Oct 17 2018 — Nov 16 2018

12 Month Summary

Nov 16 2017 — Nov 16 2018

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