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Moderate Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
Aug 29, 2024 — Aug 29, 2025
Showing page 224 of 248
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[Feature] Continued work on the overview map system - introduced MapCenterThreshold which defines the minimal map center deviation for rendering a new mini map texture (optional RoR.cfg entry -> SurveyMapCenterThreshold = <float x : x >= 0.0f>) - the big map no longer overwrites the zoom value for the mini map - improved default keyboard shortcuts - reasonable performance when using the zoomed auto centering map
ulteq
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over 12 years ago
[Codechange] Fixed a typo
ulteq
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over 12 years ago
[Feature] Improved the overview map system * new / working: - all objects are drawn corrently (buildings, roads, vehicles, ...) - gui position improved (small map window now in the top right corner) - zooming works (SHIFT+CONTROL+TAB (zoom-in), SHIFT+TAB (zoom-out) - zoomed mini map now centers on the player - little to no overhead if not visible / or visible but not zoomed in * missing / broken: - different behaviours (as done in the camera system) - map entities not visible - rather bad performance with certain zoom values (0 < x < ~0.5) mini map rendering is expensive (currently done every frame if zoomed in) - water rendering with the MapTextureCreator's camera is broken depends on the main camera's view angle
ulteq
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over 12 years ago
[Fix] Minor tweak in the overview map system
ulteq
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over 12 years ago
[Fix] The overview map is back in business
ulteq
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over 12 years ago
[Fix] Prevents to crash when exiting with no terrain loaded
ulteq
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over 12 years ago
[Cleanup] Cleanup and some minor fixes in the terrain system
ulteq
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over 12 years ago
[Fix] Fixes loadTruck2 for "freepositioned" trucks
ulteq
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over 12 years ago
[Fix] Fixed a small bug in the RttManager
ulteq
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over 12 years ago
[Cleanup] Cleanup and some minor fixes in the terrain system
ulteq
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over 12 years ago
[Add] Added missing author info parsing to the terrain manager
ulteq
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over 12 years ago
[Codechange] Cleanup in the terrain system
ulteq
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over 12 years ago
[Codechange] PreviewRenderer is no longer friends with Beams
ulteq
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over 12 years ago
[Fix] Calling 'SelectorWindow::show(LoaderType type)' twice will not crash anymore
ulteq
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over 12 years ago
[Codechange] More gEnv->network related refactoring
ulteq
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over 12 years ago
[Fix] Fixes the multiplayer bug introduced with 0.39.7 (no stream data was sent)
ulteq
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over 12 years ago
[Fix] Fixes a bug in the water initialization (the water object always spawned)
ulteq
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over 12 years ago
[Feature] Increased upper limit for commands from 48 to 84
ulteq
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over 12 years ago
[Feature] It's now possible to toggle forward- and importcommands on/off (gui symbols e.g. http://www.rigsofrods.com/threads/87154-GUI-Controls?viewfull=1#post971929 might follow later on)
ulteq
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over 12 years ago
[Codechange] Cleanup & style++
ulteq
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over 12 years ago
Fixed vehicle-limit warning.
neorej16
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over 12 years ago
Disable stacklog by default (reduced CPU usage).
neorej16
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over 12 years ago
added script callback for stream register event.
neorej16
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over 12 years ago
Removed user and server info.
neorej16
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over 12 years ago
Added python connection library.
neorej16
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over 12 years ago
Added explicit garbage collection call.
neorej16
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over 12 years ago
Immediately drop messages in broadcaster (reduced peak memory).
neorej16
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over 12 years ago
Added validation check to STREAM_DATA messages.
neorej16
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over 12 years ago
Replaced confusing error message.
neorej16
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over 12 years ago
Fixed message for !unban command.
neorej16
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over 12 years ago
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