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Analyzed about 2 years ago. based on code collected over 2 years ago.

Project Summary

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.

Tags

3d ai creatures crysis dungeonkeeper dwarffortress game java lwjgl minecraft modding survival towerdefense voxel

Apache License 2.0
Permitted

Commercial Use

Modify

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Place Warranty

Sub-License

Private Use

Use Patent Claims

Forbidden

Hold Liable

Use Trademarks

Required

Include Copyright

State Changes

Include License

Include Notice

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

Languages?height=75&width=75
Java
94%
13 Other
6%

30 Day Summary

Sep 6 2019 — Oct 6 2019

12 Month Summary

Oct 6 2018 — Oct 6 2019
  • 696 Commits
    Down -1111 (61%) from previous 12 months
  • 58 Contributors
    Down -41 (41%) from previous 12 months

Ratings

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