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Posted
almost 11 years
ago
by
eseifert
I've just imported the code of VectorGraphics2D to Github:
https://github.com/eseifert/vectorgraphics2d
All further development will continue there and new issues for VectorGraphics2D should be created on Github. I hope this will ensure a more
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Posted
almost 11 years
ago
by
eseifert
I've just imported the code of VectorGraphics2D to Github:
https://github.com/eseifert/vectorgraphics2d
All further development will continue there and new issues for VectorGraphics2D should be created on Github. I hope this will ensure a more
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Posted
almost 12 years
ago
by
eseifert
VectorGraphics2D has migrated its Version Control System from Subversion to git. It will make development easier for me and hopefully more open for contributions. The Subversion repository will still be available in a frozen state, but it will be removed after an appropriate grace period.
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Posted
almost 12 years
ago
by
eseifert
VectorGraphics2D has migrated its Version Control System from Subversion to git. It will make development easier for me and hopefully more open for contributions. The Subversion repository will still be available in a frozen state, but it will be removed after an appropriate grace period.
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Posted
over 12 years
ago
by
eseifert
I just released version 0.9.1 of VectorGraphics2D. It's mainly a bugfix release that fixes an issue with clipping in SVG files (see ticket #14).
However, 0.9.1 brings one important change for users of Maven. From now on VectorGraphics2D can be
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Posted
over 12 years
ago
by
eseifert
I just released version 0.9.1 of VectorGraphics2D. It's mainly a bugfix release that fixes an issue with clipping in SVG files (see ticket #14).
However, 0.9.1 brings one important change for users of Maven. From now on VectorGraphics2D can be
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|
Posted
over 12 years
ago
by
eseifert
I just released version 0.9.1 of VectorGraphics2D. It's mainly a bugfix release that fixes an issue with clipping in SVG files (see ticket #14).
However, 0.9.1 brings one important change for users of Maven. From now on VectorGraphics2D can be
|
|
Posted
over 12 years
ago
by
eseifert
Currently, I’m working on a major change in VectorGraphics2D’s internal structure. At the moment output is written to files instantly as Java methods are called. This leads to a rather low memory requirements, but it also prevents an optimization of
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Posted
over 12 years
ago
by
eseifert
Currently, I’m working on a major change in VectorGraphics2D’s internal structure. At the moment output is written to files instantly as Java methods are called. This leads to a rather low memory requirements, but it also prevents an optimization of
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|
Posted
over 12 years
ago
by
eseifert
News about the development of VectorGraphics2D
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