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Analyzed 18 minutes ago. based on code collected 18 minutes ago.
Posted almost 11 years ago by eseifert
I've just imported the code of VectorGraphics2D to Github: ​https://github.com/eseifert/vectorgraphics2d All further development will continue there and new issues for VectorGraphics2D should be created on Github. I hope this will ensure a more ... [More] active development and attract more contributors. This Trac environment including the wiki, the bug tracker, and code browsing will stay online until the migration is complete. However, registration of new Trac accounts will be disabled. [Less]
Posted almost 11 years ago by eseifert
I've just imported the code of VectorGraphics2D to Github: ​https://github.com/eseifert/vectorgraphics2d All further development will continue there and new issues for VectorGraphics2D should be created on Github. I hope this will ensure a more ... [More] active development and attract more contributors. This Trac environment including the wiki, the bug tracker, and code browsing will stay online until the migration is complete. However, registration of new Trac accounts will be disabled. [Less]
Posted almost 12 years ago by eseifert
VectorGraphics2D has migrated its Version Control System from Subversion to git. It will make development easier for me and hopefully more open for contributions. The Subversion repository will still be available in a frozen state, but it will be removed after an appropriate grace period.
Posted almost 12 years ago by eseifert
VectorGraphics2D has migrated its Version Control System from Subversion to git. It will make development easier for me and hopefully more open for contributions. The Subversion repository will still be available in a frozen state, but it will be removed after an appropriate grace period.
Posted over 12 years ago by eseifert
I just released version 0.9.1 of VectorGraphics2D. It's mainly a bugfix release that fixes an issue with clipping in SVG files (see ticket #14). However, 0.9.1 brings one important change for users of Maven. From now on VectorGraphics2D can be ... [More] downloaded from a Maven repository at ​http://mvn.erichseifert.de/maven2/. I will write more instructions on how to include VectorGraphics2D in your Maven project soon. Get VectorGraphics2D 0.9.1 on the download page. [Less]
Posted over 12 years ago by eseifert
I just released version 0.9.1 of VectorGraphics2D. It's mainly a bugfix release that fixes an issue with clipping in SVG files (see ticket #14). However, 0.9.1 brings one important change for users of Maven. From now on VectorGraphics2D can be ... [More] downloaded from a Maven repository at ​http://mvn.erichseifert.de/maven2/. I will write more instructions on how to include VectorGraphics2D in your Maven project soon. Get VectorGraphics2D 0.9.1 on the download page. [Less]
Posted over 12 years ago by eseifert
I just released version 0.9.1 of VectorGraphics2D. It's mainly a bugfix release that fixes an issue with clipping in SVG files (see ticket #14). However, 0.9.1 brings one important change for users of Maven. From now on VectorGraphics2D can be ... [More] downloaded from a Maven repository at ​http://mvn.erichseifert.de/maven2/. I will write more instructions on how to include VectorGraphics2D in your Maven project soon. Get VectorGraphics2D 0.9.1 on the download page. [Less]
Posted over 12 years ago by eseifert
Currently, I’m working on a major change in VectorGraphics2D’s internal structure. At the moment output is written to files instantly as Java methods are called. This leads to a rather low memory requirements, but it also prevents an optimization of ... [More] the resulting files. The restructured classes will be more flexible and can be tuned to optimize file size, quality, or readability of the output files. At the same time support for more Graphics2D calls (e.g. create or dispose) will be added. Most of the work is already done. I’d like to test all these major changes before releasing a stable version, so there will be a version 0.10, maybe even version 0.11 before 1.0 will be available. I’ll upload 0.10 snapshots soon. Please, test them and report any issues you find. [Less]
Posted over 12 years ago by eseifert
Currently, I’m working on a major change in VectorGraphics2D’s internal structure. At the moment output is written to files instantly as Java methods are called. This leads to a rather low memory requirements, but it also prevents an optimization of ... [More] the resulting files. The restructured classes will be more flexible and can be tuned to optimize file size, quality, or readability of the output files. At the same time support for more Graphics2D calls (e.g. create or dispose) will be added. Most of the work is already done. I’d like to test all these major changes before releasing a stable version, so there will be a version 0.10, maybe even version 0.11 before 1.0 will be available. I’ll upload 0.10 snapshots soon. Please, test them and report any issues you find. [Less]
Posted over 12 years ago by eseifert
News about the development of VectorGraphics2D