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I Use This!

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Analyzed 3 months ago. based on code collected 3 months ago.
Posted about 1 year ago
Hi, I don't have too much time for playing ATM, but I came across this and posted quite a lot of suggestions for the French part of the project. Which is now 100% complete except for the locations which haven't been started yet. I also revised ... [More] some of the entries that had been proposed earlier and seemed inaccurate. I hope mine are okay and suggest that some other Sowian frogs take a look and modify if necessary. I see that the project is still alive and well. Keep up the good work and thanks for the time and efforts you have put in it so far. Best game ever <3 HF [Less]
Posted about 1 year ago
well even if it's done, i'd hold it back until it makes sens to promote for steam release
Posted about 1 year ago
cool
Posted about 1 year ago
well locations are not so important atm, I don't even know how we are gonna deliver them in the game - separately for every map, or in one huge *.po file.
Posted about 1 year ago
I think people should start translating the "locations" strings. It was added quite some time ago and only a few languages are being worked on right now :(
Posted about 1 year ago
Aaaaaaany second now...
Posted over 1 year ago
And another thing is that the engine got a builtin HTTP server to serve file downloads and "ajax" requests from clients. The later I'm planning to use for the callvotes menu. There's no proper framework for that kind of stuff yet and the callvotes ... [More] system needs overhauling to support queries for possible input values so the progress on this feature is somewhat slower than anticipated. But eventually it will come together so stay tuned for more updates! NAT [Less]
Posted over 1 year ago
Valgrind is a dynamic checker. Static and dynamic complement each other: static analyzer verifies all branches of the algorithm, while dynamic can do it deeper, but only for the branches that you execute while testing.
Posted over 1 year ago
well with that said, I just bought a license because upgrading to resharper ultimate is only $109 on a personal license right now, total steal. besides, valgrind gets most of the way right? :)
Posted over 1 year ago
Oh, I have no doubt of that. But if you have that, you can turn resharper's static analysis off, which solves most performance issues. The rest of it still helps a lot. I haven't kept close to the C++ side of it. I'm not trying to engage in 'my tool is better' - just, 'hey, this might be helpful!'