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FluidSynth

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  Analyzed about 14 hours ago

FluidSynth is a real-time software synthesizer based on the SoundFont 2 specifications. FluidSynth can read MIDI events from a MIDI input device and render them to an audio device using SoundFont instruments. SoundFont files are composed of digital audio "samples" and additional instrument ... [More] parameters. These files can be created or downloaded off the Internet. FluidSynth also has support for controlling effects in real time and can play MIDI files. [Less]

49.9K lines of code

12 current contributors

1 day since last commit

31 users on Open Hub

Low Activity
4.66667
   
I Use This

Qsynth

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  Analyzed 3 months ago

Qsynth is a fluidsynth GUI front-end application written in C++ around the Qt4 toolkit using Qt Designer. Eventually it may evolve into a softsynth management application allowing the user to control and manage a variety of command line softsynth but for the moment it wraps the excellent FluidSynth. ... [More] FluidSynth is a command line software synthesiser based on the Soundfont specification. [Less]

27K lines of code

5 current contributors

3 months since last commit

20 users on Open Hub

Activity Not Available
4.4
   
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MuSE

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  Analyzed about 9 hours ago

MusE is a MIDI/Audio sequencer with recording and editing capabilities written by Werner Schweer. MusE aims to be a complete multitrack virtual studio for Linux, it is published under the GNU General Public License. MusE has among other things support for: * Midi sequencing ... [More] (Record/Playback/Import) (Input filter) * Audio sequencing (Record/Playback several mono/stereo inputs/outputs.) (AudioGroups) * LASH (Perform audio effects like chorus/flanger in realtime!) * Jack - jack-audio-connection-kit (Use the jack for midi/audio routing.) (Internal Audio Routing Interface) * ALSA - based on the Advanced Linux Sound Architecture [Less]

793K lines of code

0 current contributors

about 2 months since last commit

8 users on Open Hub

Low Activity
5.0
 
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gsequencer

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  Analyzed about 13 hours ago

Advanced GTK+ Sequencer (AGS) is intended to use for music composition. It features a piano roll, as well a synth, matrix editor, drum machine, soundfont2 player, mixer and an output panel. It's designed to be highly configurable. You may add effects to its effect chain; and add or remove audio ... [More] channels/pads. You may set up a fully functional network of engines, thus there is a link editor for linking audio lines. You might control GSequencer by keyboard. As you move to a note it provides you an audible feedback. Since version 0.7.x makes its functionality available through libraries. Lv2 and DSSI support has been added. The plugin API have got general improvements. You can now configure multiple soundcards supporting different backends like ALSA, OSS or JACK. [Less]

1.1M lines of code

1 current contributors

3 days since last commit

2 users on Open Hub

Moderate Activity
4.5
   
I Use This
Licenses: AGPL3_or_..., GFDL-1-3, gpl3_or_l...

smf-dsp

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  Analyzed about 6 hours ago

A MIDI file player for the desktop with advanced features. It supports a large set of options for music synthesis, rendering, navigation and playback, presented in a compact interface with a retro computer style.

112K lines of code

0 current contributors

over 1 year since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Licenses: No declared licenses

Anklang

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  Analyzed about 5 hours ago

MIDI Sequencer and Synthesizer for Editing Drums, Melodic Notes and Live Audio Sessions

54.8K lines of code

0 current contributors

27 days since last commit

1 users on Open Hub

High Activity
0.0
 
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gleamsynth

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  No analysis available

Please visit the project homepage here. Gleam is a sound synthesizer library written in C++. It receives sound synthesis events such as note on, program change, pitch bend, etc, and produces a raw audio stream. Gleam is intended as a library rather than as a stand-alone program. However, some ... [More] basic example programs are provided that allow e.g. playing a MIDI file using a given soundfont. Design goals include: Well documented library API for use by external programs. Well documented and structured implementation to ease contributions by casual developers. Modularity so e.g. new synthesis models can be implemented with minimum impact on the rest of the codebase. Performance tweaks where they provide significant benefits or don't conflict with the other design goals. [Less]

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: lgpl

unsf

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  Analyzed about 14 hours ago

Converts SoundFont .sf2 files into GUS-type instrument patches.

4.35K lines of code

0 current contributors

over 3 years since last commit

0 users on Open Hub

Inactive
0.0
 
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webaudiofont

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  Analyzed about 1 hour ago

Use full GM set of musical instruments to play MIDI and single sounds or effects. Support for reverberation and equaliser. No plugins, no Flash. Pure HTML5 implementation compatible with desktop and mobile browser. See live examples.

9.59K lines of code

0 current contributors

6 months since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This