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ArcEmu

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  Analyzed 3 days ago

Arcemu is a World of Warcraft server package. Based on the popular Ascent project it aims to provide players with a gameplay very close or identical to the real thing. It's a multithreaded C++ application with a relational database as a data storage backend( mysql and postgresql are the only ... [More] supported ones this time). It also supports the popular Lua scripting language for easy extension, and customization. [Less]

965K lines of code

1 current contributors

14 days since last commit

40 users on Open Hub

High Activity
4.35
   
I Use This
Licenses: No declared licenses

Stendhal

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  Analyzed 2 days ago

Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas... Stendhal has a huge and rich world. You can explore cities, forest, mountains, mines, plains, caves and dungeons. You could meet over 250 NPCs ... [More] , many will give you tasks and quests for valuable experience, shiny gold, but mainly a warm fuzzy feeling. Your character will develop and grow and with each new level up become stronger and better. With the money you acquire you can buy new items and improve your armour and weapons, trade with friends, or look for what other players are giving away in the 'community chest'. If you just want to fight that helps too - the cities could get overrun by monsters without you! [Less]

1.97M lines of code

16 current contributors

4 days since last commit

26 users on Open Hub

Very High Activity
4.83333
   
I Use This

MaNGOS

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  Analyzed 2 days ago

MaNGOS is an object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It's an educational project, to help developers get familar with large scale C++ development projects.

730K lines of code

7 current contributors

19 days since last commit

13 users on Open Hub

Low Activity
3.57143
   
I Use This

Adonthell

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  Analyzed 2 months ago

The aim of Adonthell is the creation of a 2D, graphical, single player role playing game and the required engine. Main emphasis of the game lies on good gameplay rather than on realism; it will be a well-balanced mixture of fast-paced realtime combat, head-cracking puzzle elements and extensive ... [More] dialogues. The engine core is written in C++, but highly customizable through the embedded Python interpreter. Engine and game data are strictly separated to allow the creation of completely different RPGs with the same engine. While we work on completing the engine, we will release fully playable demo games from time to time, that make use of the available engine functionality. [Less]

107K lines of code

0 current contributors

almost 6 years since last commit

10 users on Open Hub

Activity Not Available
4.2
   
I Use This

PCGen :: An RPG Character Generator

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  Analyzed 2 months ago

PCGen is a free Java 1.5.x-based character generator aimed at supporting OGL roleplaying games like those based upon the SRD, RSRD, and MSRD. It is highly configurable by the users, allowing the Game Master to add or remove races, classes, feats, etc., and to implement house rules such as differing ... [More] class or race restrictions. Level advancement is also supported, with configurable progressions of feats, skills and ability score bonuses. For "at the table" support, PCGen offers a set of GMGen plugins. Other options allow the user to produce a customized character sheet, which can then be viewed in, or printed from, the user's WWW browser. It can also produce a "party" sheet with the information needed by the DM. [Less]

2.01M lines of code

37 current contributors

7 months since last commit

10 users on Open Hub

Activity Not Available
4.42857
   
I Use This
Licenses: lgpl, Open_Game...

Ryzom Core

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  Analyzed about 21 hours ago

Ryzom Core is the opensource project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of ... [More] development methodologies for the development of both client and server code. Ryzom Core is open source and released under the terms of the GNU Affero General Public License 3.0 (GNU/AGPLv3) for the source code and the Creative Commons Attributions-ShareAlike 3.0 (CC-BY-SA) for the art assets. [Less]

2.1M lines of code

6 current contributors

about 1 month since last commit

10 users on Open Hub

Moderate Activity
5.0
 
I Use This
Licenses: ccbysa3-0, AGPL3

Crossfire RPG game

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  Analyzed 2 days ago

Crossfire is an open source, cooperative multiplayer graphical RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, about 3000 maps to explore, an elaborate magic system, 13 races, 15 character classes, a system of skills, and many artifacts and ... [More] treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre. [Less]

397K lines of code

6 current contributors

3 days since last commit

8 users on Open Hub

High Activity
3.5
   
I Use This

GNU Freedink

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Claimed by GNU Analyzed about 6 hours ago

FreeDink is a portable and enhanced version of the Dink Smallwood game engine. Dink Smallwood is an adventure/role-playing game, similar to Zelda, made by RTsoft. Besides twisted humour, it includes the actual game editor, allowing players to create hundreds of new adventures called Dink Modules ... [More] or D-Mods for short. The Dink Network hosts a copy of almost all of them. GNU FreeDink currently runs the original game as well as its D-Mods, with close compatibility, under new platforms. [Less]

81.2K lines of code

1 current contributors

almost 5 years since last commit

5 users on Open Hub

Inactive
4.66667
   
I Use This

jClassicRPG

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  Analyzed 3 days ago

The fully opensource project contains an evolving Role Playing Game framework and game implementations. It is written fully in Java in the tradition of old school RPGs like Wizardry 7 and EOB. Features are OpenGL, AI, scripting, turn based combat, commanding a group of characters and more.

81.1K lines of code

0 current contributors

almost 13 years since last commit

5 users on Open Hub

Inactive
5.0
 
I Use This

1d6 roleplaying

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  No analysis available

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs can duel. The third deliverable is babglet ... [More] , which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]

0 lines of code

1 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl, gpl3