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Very Low Activity
Commits
: Listings
Analyzed
about 15 hours
ago. based on code collected
about 15 hours
ago.
Sep 22, 2024 — Sep 22, 2025
Showing page 7 of 417
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Much better performance with the stenciling by moving certain functions into a per-frame context instead of per-asteroid. Asteroids still cost a lot more to render
raptor
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over 4 years ago
Best team-asteroid rendering yet. Uses stencil buffer.
raptor
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over 4 years ago
Add up to 6 loadout presets
raptor
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over 4 years ago
Favor shooting ships a little more than other targets
raptor
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over 4 years ago
Logic changes for shooting at targets: - fix failure to shoot when multiple targets were nearby and certain targets came first in the search - add a distance check to favor nearby targets
raptor
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over 4 years ago
Minor performance improvement
raptor
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over 4 years ago
Removed OpenGLUtils and converted most of the code to our renderer
Carl
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over 4 years ago
Converted RenderUtils to our renderer
Carl
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over 4 years ago
Converted VideoSystem to our renderer
Carl
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over 4 years ago
Converted FontManager to our renderer
Carl
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over 4 years ago
Initilize renderer in VideoSystems:
Carl
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over 4 years ago
Added matrix functions and friends
Carl
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over 4 years ago
Added Renderer to CMake
Carl
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over 4 years ago
Removed usless dead-code declaration
Carl
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over 4 years ago
C++-ified and adapted fontstash for our renderer
Carl
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over 4 years ago
Added GL Fixed-pipeline renderer
Carl
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over 4 years ago
Disallow rating your own map
raptor
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over 4 years ago
Fix sending exact player name in some chat commands when the name didn't match exact case
raptor
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over 4 years ago
Properly sort bots with Core team redistribution
raptor
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over 4 years ago
Make sure a new player is distributed properly in a Core game
raptor
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over 4 years ago
Remove no longer relevant calls to empty function
Chris
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over 4 years ago
Fix braces... too much Python!
Chris
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over 4 years ago
Whitespace
Chris
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over 4 years ago
Check return value from Process
Chris
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over 4 years ago
Merge remote-tracking branch 'origin/master'
Chris
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over 4 years ago
Warnings
Chris
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over 4 years ago
Fix inconsistency in error messages emitted by blackfriday-core
Chris
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over 4 years ago
Change menu position of 'Point Earn Rate' in HTF gametype. Min/max players are now consecutive.
raptor
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over 4 years ago
Fix precision loss in calculating point earn rate in Rabbit gametype
raptor
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over 4 years ago
Make keypad ENTER work in name entry menus
raptor
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over 4 years ago
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