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Analyzed about 4 hours ago. based on code collected about 4 hours ago.

Project Summary

Chocolate Doom is a Doom source port which aims to behave as closely as possible to the original DOS Doom executables.

There are a number of reasons for having a port which behaves like the DOS version:

* Just Doom. No more. No less. With all the flashy features that have been added to modern ports, it's easy to forget the original.
* DOS is dead. DOS Doom does not run properly under modern operating systems (Windows XP/Vista, Linux, MacOS X, etc). With hardware and software support for DOS fading away, it's hard to see a future where it's possible to play the original.
* Demo compatibility. The majority of demos are recorded for the original DOS Doom. Few ports maintain demo compatibility.
* Testing. Releasing a WAD "for Vanilla Doom" means that it will work on all ports.


doom games retro

In a Nutshell, Chocolate Doom...

GNU General Public License v2.0 or later

Commercial Use



Place Warranty



Hold Liable


Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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8 Other

30 Day Summary

Mar 25 2018 — Apr 24 2018

12 Month Summary

Apr 24 2017 — Apr 24 2018
  • 312 Commits
    Down -63 (16%) from previous 12 months
  • 14 Contributors
    Down -3 (17%) from previous 12 months