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Commits
: Listings
Analyzed
about 4 hours
ago. based on code collected
about 20 hours
ago.
May 19, 2023 — May 19, 2024
Showing page 3 of 65
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Update for random dungeon changes.
Mark Harman
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about 7 years ago
Reduce random dungeon to 8 levels; better intro/win/etc text for random dungeon.
Mark Harman
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about 7 years ago
Default save name now generated based on current date and time (if not permadeath).
Mark Harman
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about 7 years ago
Fix saving pointers for 64-bit (e.g., Android).
Mark Harman
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about 7 years ago
Target Android SDK 24.
Mark Harman
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about 7 years ago
Add commented out logging.
Mark Harman
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about 7 years ago
Random dungeon and 4th quest now automatically finish when quest complete.
Mark Harman
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about 7 years ago
Vary door depths.
Mark Harman
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about 7 years ago
More variation for rounded room corners.
Mark Harman
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about 7 years ago
More variation in room size.
Mark Harman
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about 7 years ago
Add comment.
Mark Harman
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about 7 years ago
Set and log random seed when creating random dungeon.
Mark Harman
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about 7 years ago
Only 30 levels in random dungeon for now.
Mark Harman
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about 7 years ago
Fewer enemies in later levels.
Mark Harman
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about 7 years ago
Check for quest_tag NPC in random dungeon last level.
Mark Harman
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about 7 years ago
Check teleport needing Derrin's Ring doesn't give XP
Mark Harman
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about 7 years ago
Make random arrows and bullets more common.
Mark Harman
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about 7 years ago
Fix Android compiling.
Mark Harman
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over 7 years ago
Add serialization.cpp, .h.
Mark Harman
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over 7 years ago
Add on-screen debug for attempting to fleeing.
Mark Harman
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over 7 years ago
Improving finding flee points.
Mark Harman
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over 7 years ago
Fix encoding.
Mark Harman
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over 7 years ago
Fix bug for difficulty modifiers (introduced since 0.15); add test for this.
Mark Harman
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over 7 years ago
Add test for level up health; fix memory leaks; run check checkSaveGame() and checkSaveGameWrite() more often.
Mark Harman
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about 8 years ago
Fix saving of level up health.
Mark Harman
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about 8 years ago
Move save methods to Serialization.
Mark Harman
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about 8 years ago
Move more code for loading to Serialization.
Mark Harman
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about 8 years ago
Make Serialization a friend class, so we don't have to expose some data to everyone.
Mark Harman
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about 8 years ago
Start moving loading code to new Serialization class.
Mark Harman
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about 8 years ago
Save casting_spell, casting_spell_target.
Mark Harman
More...
about 8 years ago
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