1
I Use This!
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Commits : Listings

Analyzed about 3 hours ago. based on code collected about 3 hours ago.
Aug 17, 2024 — Aug 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge remote-tracking branch 'github/master' into develop More... about 4 years ago
Merge branch 'master' into develop More... about 4 years ago
Merge pull request #42 from fossabot/add-license-scan-badge More... over 4 years ago
Add license scan report and status More... over 4 years ago
Squashed commit of the following: More... over 4 years ago
fix a compile error More... over 4 years ago
update the doc More... over 4 years ago
update the version More... over 4 years ago
Squashed commit of the following: More... over 4 years ago
fix a bug #38 - about data-interleaving More... over 4 years ago
Squashed commit of the following: More... over 4 years ago
update the version More... over 4 years ago
fix a bug - repeat to calculate the md5 value when update the asset information More... over 4 years ago
Merge branch 'develop' of gitlab.com:c4g/gltf/glTFForUE4 into develop More... over 4 years ago
Merge branch 'master' into develop More... over 4 years ago
Update README.md More... over 4 years ago
Merge branch 'master' into develop More... over 4 years ago
update version More... over 4 years ago
update version More... over 4 years ago
Merge branch 'master' into develop More... over 4 years ago
fix package errors More... over 4 years ago
Merge branch 'master' into develop More... over 4 years ago
update docs and fix some errors from cppcheck More... over 4 years ago
Squashed commit of the following: More... over 4 years ago
update for ue4.24 More... over 4 years ago
fix a bug - the skeletal mesh viewer is crashed when the gltf doesn't have any material More... over 4 years ago
supports the morph target More... over 4 years ago
import the morph target for the skeletal mesh More... over 4 years ago
fix: failed to import the skeleton mesh in UE4.24 More... over 4 years ago
not supports the morph target for the skeleton mesh More... over 4 years ago