1
I Use This!
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Commits : Listings

Analyzed about 18 hours ago. based on code collected about 18 hours ago.
Aug 17, 2024 — Aug 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
update for morph target More... over 4 years ago
update the year and ready for morph target More... over 4 years ago
update libgltf More... over 4 years ago
update the libgltf and supports the morph target for static mesh More... over 4 years ago
Merge branch 'master' into develop More... over 4 years ago
Update README.md More... over 4 years ago
update the version and fix some warnings in Build.cs More... over 4 years ago
update the version More... over 4 years ago
fix an issue [#21](https://github.com/code4game/glTFForUE4/issues/21), when the glb file contains some embedded data(base64), the plugin can't load. More... over 4 years ago
update all static libraries that was generated by the github action More... over 4 years ago
update the libgltf to 0.1.7+ and fix the image problem from glb More... over 4 years ago
Update usage.md More... over 4 years ago
Update index.md More... over 4 years ago
Update README.md More... over 4 years ago
Update README.md More... over 4 years ago
Update FUNDING.yml More... over 4 years ago
Update README.md More... over 4 years ago
Update README.md More... over 4 years ago
update the readme.md More... over 4 years ago
update the version More... over 4 years ago
update the version More... over 4 years ago
update More... over 4 years ago
update readme More... over 4 years ago
fix the absolute transform More... over 4 years ago
update More... almost 5 years ago
update More... almost 5 years ago
update icon More... almost 5 years ago
fix the path length More... almost 5 years ago
update readme More... almost 5 years ago
update readme More... almost 5 years ago