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Commits : Listings

Analyzed about 10 hours ago. based on code collected about 10 hours ago.
Sep 03, 2024 — Sep 03, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Simplify some VS projects More... over 17 years ago
include file name cleanup More... over 17 years ago
- eVolve compositing code cleanup More... over 17 years ago
Minor fix in debug outlining of 2D decomposition More... over 17 years ago
Win32 build fix More... over 17 years ago
Add debug option for outlining 2D tiles during compositing More... over 17 years ago
Add some convenience functions to viewport/pixel viewport More... over 17 years ago
Minor fixes More... over 17 years ago
Fix sub-pixel rounding errors for frustum calculations during screen-space decomposition. More... over 17 years ago
Win32 network performance tweak More... over 17 years ago
Fix launch timeout More... over 17 years ago
Pixel compound compositing bugfix (I hope) More... over 17 years ago
Pixel compound compositing bugfix More... over 17 years ago
Bump version number to 0.5, README updates More... over 17 years ago
Pixel compound compositing bugfix More... over 17 years ago
Add ifdef'd code for doing row-based pixel decomposition More... over 17 years ago
Fix launch/connection bug More... over 17 years ago
Fix exit handling race between node/pipe when init failed, some code cleanups. More... over 17 years ago
Update Programming Guide and Quickstart presentation, minor code cleanup More... over 17 years ago
Fix aspect ratio handling for windows which do not use the configured window size. More... over 17 years ago
Catch invalid PVP during window initialization early. More... over 17 years ago
Fix Win32 build More... over 17 years ago
Really fix shaders linking error checking More... over 17 years ago
Fix shaders linking error checking in linux More... over 17 years ago
More server-side code cleanup More... over 17 years ago
Minor code cleanups More... over 17 years ago
Implement server-side compound listener interface More... over 17 years ago
Add TODO comment More... over 17 years ago
Keep statistics for #latency frames on server More... over 17 years ago
Move statistics handling completely to channel More... over 17 years ago