1
I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Sep 01, 2024 — Sep 01, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Minor code cleanup on eVolve More... over 17 years ago
Temporarily use non-spin lock everywhere to avoid priority inversion hangs on Linux More... over 17 years ago
Temporarily use non-spin lock for object dispatch to avoid priority inversion hangs on Linux More... over 17 years ago
eVolve: set error message when shader load failed, set minimum glsl shader version More... over 17 years ago
Minor code cleanup More... over 17 years ago
Minor cleanup More... over 17 years ago
Fix config latency (Node::frameFinish was called to early) More... over 17 years ago
Fix AGL fullscreen mode eVolve: more cleanups More... over 17 years ago
eVolve: more cleanups More... over 17 years ago
eVolve: replace last frame ID by boolean flag More... over 17 years ago
Fix gcc build More... over 17 years ago
Implement, but not enable, PBO-based pixel readback. More... over 17 years ago
Fix exit handling when node connect failed More... over 17 years ago
Fix pvp setup for offline, affinity WGL pipes. More... over 17 years ago
Fix invocation of frameDrawFinish method. More... over 17 years ago
Fix exit handling when launch command failed, fix error reporting early in the config initialization (packet alignment issue). More... over 17 years ago
Fix x64 VS2005 configuration of eqPly More... over 17 years ago
Add some (untested) PBuffer configs, some code cleanup More... over 17 years ago
eqPly: relax an assertion due to rounding errors. More... over 17 years ago
Fix object mapping related race condition. More... over 17 years ago
Clean up WGL device context API More... over 17 years ago
Disable glu.h include in new GLEW version 1.5 More... over 17 years ago
Implement GLX PBuffer support, untested due to missing GLX 1.3 on local machine. More... over 17 years ago
Fix object-dispatch related race conditions. Add safety sequence checks in object data streams - to be removed later. More... over 17 years ago
WGL PBuffers - non-affinity device context fix More... over 17 years ago
WGL PBuffers - works only with affinity device context so far. More... over 17 years ago
Implement AGL PBuffer support, add example config More... over 17 years ago
eqPly: Add, but not enable, a method to visualize the bounding spheres. Make non-colored ply's less bright to avoid oversaturation. More... over 17 years ago
eqPly frustum culling part 2: use bounding sphere for the full tree, de-associated server and app log topics. More... over 17 years ago
Export server globals More... over 17 years ago