Animations are calculated in a separate thread. |
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over 11 years ago
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Made the pose skeleton of render objects private. |
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over 11 years ago
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The camera manager doesn't pointlessly update inactive cameras. |
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over 11 years ago
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Bone lookups of skeletons generate slightly less garbage. |
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over 11 years ago
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Added more profiling labels. |
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over 11 years ago
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Split animation updating into a separate function to make it easier to profile. |
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over 11 years ago
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Split the AI out of the object update loop to make it easier to profile. |
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over 11 years ago
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More informative FPS data for client stats. |
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over 11 years ago
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Physics update and scene rendering are done in parallel to basically get physics for free on multicore systems. |
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over 11 years ago
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More aggressively limit the number of monsters spawned in one area to avoid slowdown. |
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over 11 years ago
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Added a workaround for distros that ship a broken OGRE pkg-config file. |
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over 11 years ago
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The player and the companion are immune to decapitation. |
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over 11 years ago
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Slight improvement to outline rendering. |
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over 11 years ago
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Fixed texture colors of actor specs getting messed up. |
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over 11 years ago
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Companions don't get hostile to the player. |
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over 11 years ago
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Added a very simple follower. |
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over 11 years ago
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Some additions to the first person camera. |
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over 11 years ago
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Skills are configured by talking to a new scholar NPC. |
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over 11 years ago
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Integrated JCW's workbench model. |
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over 11 years ago
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Integrated JCW's bow and arrow models. |
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over 11 years ago
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Integrated Dimproject's eye textures. |
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over 11 years ago
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Implemented parts of the memory stats collection framework. |
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over 11 years ago
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Randomized actors honor presets. |
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over 11 years ago
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Fixed a few incorrect paths in ASSETS.json |
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over 11 years ago
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Integrated Dimproject's face textures. |
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over 11 years ago
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Avoid rebuilding the haircut model in some easier cases. |
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over 11 years ago
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Integrated qubodup's obelisk visiting sounds. |
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over 11 years ago
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Integrated qubodup's new shortcut bind/clear/error sounds. |
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over 11 years ago
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Basic softbody hair. |
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over 11 years ago
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Added a function for scaling models. |
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over 11 years ago
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