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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Sep 06, 2024 — Sep 06, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Made softbodies more configurable.
amuzen
as Ari Mustonen
More... over 11 years ago
Scripts can alter the collision groups and masks of softbodies.
amuzen
as Ari Mustonen
More... over 11 years ago
Better movement handling for softbody objects.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added parts of the simulation code to the softbody extension.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a dummy extension for softbody objects.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a function for rewriting vertices of render models.
amuzen
as Ari Mustonen
More... almost 12 years ago
Moved the management of object graphics and effects into a separate class.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added const keywords to protect models passed to the renderer.
amuzen
as Ari Mustonen
More... almost 12 years ago
Eliminated some duplicate model data from Render.
amuzen
as Ari Mustonen
More... almost 12 years ago
Avoid creating hard to manage duplicates of entire models.
amuzen
as Ari Mustonen
More... almost 12 years ago
Removing direct model access from the mesh builder.
amuzen
as Ari Mustonen
More... almost 12 years ago
Cleaned up vertex buffer creation a bit.
amuzen
as Ari Mustonen
More... almost 12 years ago
Removed the useless model pointer from LIRenModel.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a blood particle effect.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a particle effect for decapitation.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a particle effect for black haze.
amuzen
as Ari Mustonen
More... almost 12 years ago
Catch exceptions thrown by Ogre when trying to instantiate a non-existing particle effect.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a better healing effect.
amuzen
as Ari Mustonen
More... almost 12 years ago
Model particle effects are used when available.
amuzen
as Ari Mustonen
More... almost 12 years ago
Particle effects don't cast shadows.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added support for displaying particle effects loaded from model files.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a helper for material instancing.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed exporting of particle systems.
amuzen
as Ari Mustonen
More... almost 12 years ago
Implemented copying of particle data.
amuzen
as Ari Mustonen
More... almost 12 years ago
Created an easier to extend system for particle effects.
amuzen
as Ari Mustonen
More... almost 12 years ago
Basic decapitation works again.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added support for removal of partitions of meshes.
amuzen
as Ari Mustonen
More... almost 12 years ago
Support for exporting and loading of non-deforming vertex groups.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed compilation against Ogre 1.9.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a new model merging mode to simplify armor modeling.
amuzen
as Ari Mustonen
More... almost 12 years ago