Made softbodies more configurable. |
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over 11 years ago
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Scripts can alter the collision groups and masks of softbodies. |
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over 11 years ago
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Better movement handling for softbody objects. |
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almost 12 years ago
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Added parts of the simulation code to the softbody extension. |
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almost 12 years ago
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Added a dummy extension for softbody objects. |
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almost 12 years ago
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Added a function for rewriting vertices of render models. |
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almost 12 years ago
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Moved the management of object graphics and effects into a separate class. |
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almost 12 years ago
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Added const keywords to protect models passed to the renderer. |
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almost 12 years ago
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Eliminated some duplicate model data from Render. |
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almost 12 years ago
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Avoid creating hard to manage duplicates of entire models. |
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almost 12 years ago
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Removing direct model access from the mesh builder. |
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almost 12 years ago
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Cleaned up vertex buffer creation a bit. |
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almost 12 years ago
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Removed the useless model pointer from LIRenModel. |
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almost 12 years ago
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Added a blood particle effect. |
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almost 12 years ago
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Added a particle effect for decapitation. |
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almost 12 years ago
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Added a particle effect for black haze. |
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almost 12 years ago
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Catch exceptions thrown by Ogre when trying to instantiate a non-existing particle effect. |
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almost 12 years ago
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Added a better healing effect. |
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almost 12 years ago
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Model particle effects are used when available. |
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almost 12 years ago
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Particle effects don't cast shadows. |
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almost 12 years ago
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Added support for displaying particle effects loaded from model files. |
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almost 12 years ago
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Added a helper for material instancing. |
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almost 12 years ago
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Fixed exporting of particle systems. |
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almost 12 years ago
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Implemented copying of particle data. |
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almost 12 years ago
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Created an easier to extend system for particle effects. |
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almost 12 years ago
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Basic decapitation works again. |
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almost 12 years ago
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Added support for removal of partitions of meshes. |
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almost 12 years ago
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Support for exporting and loading of non-deforming vertex groups. |
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almost 12 years ago
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Fixed compilation against Ogre 1.9. |
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almost 12 years ago
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Added a new model merging mode to simplify armor modeling. |
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almost 12 years ago
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