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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Sep 19, 2024 — Sep 19, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
The dungeon generator generates longer corridors with fewer branches.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed a bug in AI combat action selection.
amuzen
as Ari Mustonen
More... almost 12 years ago
The AI can use the attack action.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed broken weapon switching logic of the AI.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed the client adding weapon anchors when seeing equipped items in inventories of pickpocketed actors.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed NPCs ignoring cooldown of some attacks.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed the player character being lost when quitting when the character is dead.
amuzen
as Ari Mustonen
More... almost 12 years ago
Integrated more of Julius' face textures and adapted old face textures.
amuzen
as Ari Mustonen
More... almost 12 years ago
Support for face, mouth and eyebrow customization.
amuzen
as Ari Mustonen
More... almost 12 years ago
Integrated parts of Julius' face textures.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added subimage blitting support.
amuzen
as Ari Mustonen
More... almost 12 years ago
More flexible player texture building.
amuzen
as Ari Mustonen
More... almost 12 years ago
Cleaned up actor specs.
amuzen
as Ari Mustonen
More... almost 12 years ago
Quick and dirty fix for bow orientation and animations.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed the item submenu opening sound being played back twice.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed rats not being animated due to incorrect material references.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added and modified casting sounds of some spells.
amuzen
as Ari Mustonen
More... almost 12 years ago
Reduced the volume of the inventory shortcut sounds.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed the player falling through ground after loading a game.
amuzen
as Ari Mustonen
More... almost 12 years ago
Changed the movement speed of the player.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a Lua function for querying the physics engine version.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed players sometimes taking damage when spawning.
amuzen
as Ari Mustonen
More... almost 12 years ago
Worked around character control issues with Bullet 2.82.
amuzen
as Ari Mustonen
More... almost 12 years ago
Better camera-terrain collision response using sphere casting now since it works with terrain.
amuzen
as Ari Mustonen
More... almost 12 years ago
Tried to compensate different impulse strengths with Bullet 2.82.
amuzen
as Ari Mustonen
More... almost 12 years ago
Fixed terrain collisions breaking if the collision objects were passed in alternative order to the contact callback.
amuzen
as Ari Mustonen
More... almost 12 years ago
Subgames wait for terrain to load before starting the simulation.
amuzen
as Ari Mustonen
More... almost 12 years ago
Added a unit test for physics object collisions.
amuzen
as Ari Mustonen
More... almost 12 years ago
Worked around Bullet 2.82 crashing when creating a compound shape with no dynamic AABB tree.
amuzen
as Ari Mustonen
More... almost 12 years ago
Rewrote terrain physics in a way that will hopefully break less often with Bullet updates.
amuzen
as Ari Mustonen
More... almost 12 years ago