3
I Use This!
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Commits : Listings

Analyzed 7 months ago. based on code collected 8 months ago.
Jan 07, 2024 — Jan 07, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
+ teams selection added More... over 23 years ago
+ skip button works in firing phase + 538581: charge/dfa on a destroyed target no longer locks game + 536097: mechs need both arms in order to fire while prone. (dumb rule) + numbers for starting position replaced by compass directions More... over 23 years ago
oops, typo fixed More... over 23 years ago
+ hitting esc or next unit after a torso twist now cancels the torso twist + intact mechs with dead pilots are now removed from the map + locations can't be destroyed twice (preventing falls from destroyed leg hits) More... over 23 years ago
oops, added this file More... over 23 years ago
+ server only sends entity add/delete packets in lounge, not entire list More... over 23 years ago
+ /kick command added + server name changed to server password; used for /reset, /kick More... over 23 years ago
+ picking up tree clubs possible More... over 23 years ago
+ turn & torso twist buttons working More... over 23 years ago
+ inserted Derek Evans's fix for LOS floating-point precision errors also other fiddling with code More... over 23 years ago
+ window close buttons close dialogs + changed button layout (again)... let's get the new buttons working! More... over 23 years ago
+ hatchet attacks work More... over 23 years ago
+ changed how weapons, equipment and ammo are stored on a mech + moved jump jets & heat sinks into "equipment" from "systems" + hatchets load properly More... over 23 years ago
removed unused WeaponType.java More... over 23 years ago
+ players can reconnect to a game that they've left More... over 23 years ago
+ refined command interface. type "/help" for a list. + removed unused terrain types, added "moon" & "moon_rough" More... over 23 years ago
+ some commands for the server (documentation to come) + basic server log to serverlog.txt (windows users, open with wordpad) More... over 23 years ago
+ map selector now handles custom boards + experimental ai client from Michael Hanson More... over 23 years ago
+ added MegaMek.cfg option to set map text color More... over 23 years ago
oops, fixed bug More... over 23 years ago
+ hex graphics brighter, flatter, renamed; added reddish sinkhole hexes + some changes & fixes to maps + attacker being prone now cancels charge instead of auto-misses + fixed a bug where a mech would fail to get up but move anyhow + fixed a bug where a leg destroyed critical would not cause a mech to fall More... over 23 years ago
yikes! boards ooze into the 16th hex! More... over 23 years ago
more map updates More... over 23 years ago
added desert sinkhole maps and appropriate terrain More... over 23 years ago
added desert sinkhole maps and appropriate terrain More... over 23 years ago
German readme by Black Ice <[email protected]> More... over 23 years ago
+ "esc" clears fire even when focus is not on the map + prone mechs are at the terrain elevation for LOS, not 1 higher More... over 23 years ago
hex graphics brighter, flatter, renamed; also reddish sinkhole hexes More... over 23 years ago
added basic instructions for using the map picker More... over 23 years ago
+ pilot skills displayed in lobby instead of just "(custom)" + map selection More... over 23 years ago