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Commits
: Listings
Analyzed
7 months
ago. based on code collected
8 months
ago.
Jan 07, 2024 — Jan 07, 2025
Showing page 1,848 of 1,850
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Date
+ teams selection added
bmazur
More...
over 23 years ago
+ skip button works in firing phase + 538581: charge/dfa on a destroyed target no longer locks game + 536097: mechs need both arms in order to fire while prone. (dumb rule) + numbers for starting position replaced by compass directions
bmazur
More...
over 23 years ago
oops, typo fixed
bmazur
More...
over 23 years ago
+ hitting esc or next unit after a torso twist now cancels the torso twist + intact mechs with dead pilots are now removed from the map + locations can't be destroyed twice (preventing falls from destroyed leg hits)
bmazur
More...
over 23 years ago
oops, added this file
bmazur
More...
over 23 years ago
+ server only sends entity add/delete packets in lounge, not entire list
bmazur
More...
over 23 years ago
+ /kick command added + server name changed to server password; used for /reset, /kick
bmazur
More...
over 23 years ago
+ picking up tree clubs possible
bmazur
More...
over 23 years ago
+ turn & torso twist buttons working
bmazur
More...
over 23 years ago
+ inserted Derek Evans's fix for LOS floating-point precision errors also other fiddling with code
bmazur
More...
over 23 years ago
+ window close buttons close dialogs + changed button layout (again)... let's get the new buttons working!
bmazur
More...
over 23 years ago
+ hatchet attacks work
bmazur
More...
over 23 years ago
+ changed how weapons, equipment and ammo are stored on a mech + moved jump jets & heat sinks into "equipment" from "systems" + hatchets load properly
bmazur
More...
over 23 years ago
removed unused WeaponType.java
bmazur
More...
over 23 years ago
+ players can reconnect to a game that they've left
bmazur
More...
over 23 years ago
+ refined command interface. type "/help" for a list. + removed unused terrain types, added "moon" & "moon_rough"
bmazur
More...
over 23 years ago
+ some commands for the server (documentation to come) + basic server log to serverlog.txt (windows users, open with wordpad)
bmazur
More...
over 23 years ago
+ map selector now handles custom boards + experimental ai client from Michael Hanson
bmazur
More...
over 23 years ago
+ added MegaMek.cfg option to set map text color
bmazur
More...
over 23 years ago
oops, fixed bug
bmazur
More...
over 23 years ago
+ hex graphics brighter, flatter, renamed; added reddish sinkhole hexes + some changes & fixes to maps + attacker being prone now cancels charge instead of auto-misses + fixed a bug where a mech would fail to get up but move anyhow + fixed a bug where a leg destroyed critical would not cause a mech to fall
bmazur
More...
over 23 years ago
yikes! boards ooze into the 16th hex!
bmazur
More...
over 23 years ago
more map updates
bmazur
More...
over 23 years ago
added desert sinkhole maps and appropriate terrain
bmazur
More...
over 23 years ago
added desert sinkhole maps and appropriate terrain
bmazur
More...
over 23 years ago
German readme by Black Ice <
[email protected]
>
bmazur
More...
over 23 years ago
+ "esc" clears fire even when focus is not on the map + prone mechs are at the terrain elevation for LOS, not 1 higher
bmazur
More...
over 23 years ago
hex graphics brighter, flatter, renamed; also reddish sinkhole hexes
bmazur
More...
over 23 years ago
added basic instructions for using the map picker
bmazur
More...
over 23 years ago
+ pilot skills displayed in lobby instead of just "(custom)" + map selection
bmazur
More...
over 23 years ago
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