3
I Use This!
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Commits : Listings

Analyzed 6 months ago. based on code collected 8 months ago.
Jan 07, 2024 — Jan 07, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
a few quick bug fixes to quad lateral shifts More... about 23 years ago
Small fix related to bug 567973 (Clan DHS were 1 crit, now 2) More... about 23 years ago
changed .removeElement to .removeElementAt Hello? Hello? McFly? More... about 23 years ago
changed .remove to .removeElement More... about 23 years ago
+ added CASE equipment + added fields for entity year, tech level, omni + MEP weapon loading works (a little) better More... about 23 years ago
+ 565004: now enforcing jump along shortest path rule More... about 23 years ago
+ 564632: fixed typo allowing leg weapons to be fired while prone More... about 23 years ago
+ added quad lateral shifts More... about 23 years ago
+ actually applied level 2 patch to Server.java More... about 23 years ago
0.26.1 More... about 23 years ago
more mech graphics! More... about 23 years ago
+ spiker's level 2 patch applied (v. preliminary) + stainedglass's double blind patch applied + added large mountain boards (thx john u) More... about 23 years ago
+ minimap attributes saved in config file More... about 23 years ago
+ type letters to search thru list in MechSelector More... about 23 years ago
added 2 more maps More... about 23 years ago
+ can't push/charge/dfa a mech already involved in one of these attacks More... about 23 years ago
+ try to prevent annoying ConcurrentModificationExceptions during drawing (did this somehow get unapplied? I remember making this change before) More... about 23 years ago
+ DFA against destroyed target now has similar results to successful DFA More... about 23 years ago
+ added stainedglass's minimap and mech selector patches, slightly modified + removed river terrain type More... about 23 years ago
0.26.0 More... about 23 years ago
+ the words "level" & "depth" no longer display on top of each other on a hex More... about 23 years ago
some more board fixes, added mountainlake More... about 23 years ago
some more board fixes, added mountainlake More... about 23 years ago
changed river terrain type to water More... about 23 years ago
fixed a few small editor issues More... about 23 years ago
added editor readme for 0.26+ More... about 23 years ago
+ maps added in new format, some new maps (roads just cosmetic) + switched mechs to blk format More... about 23 years ago
+ maps added in new format, some new maps (roads just cosmetic) + switched mechs to blk format More... about 23 years ago
new maps by shockmilk More... about 23 years ago
slight adjustment to hex tileset weighting More... about 23 years ago