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Commits
: Listings
Analyzed
6 months
ago. based on code collected
8 months
ago.
Jan 07, 2024 — Jan 07, 2025
Showing page 1,844 of 1,850
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a few quick bug fixes to quad lateral shifts
bmazur
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about 23 years ago
Small fix related to bug 567973 (Clan DHS were 1 crit, now 2)
spiker
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about 23 years ago
changed .removeElement to .removeElementAt Hello? Hello? McFly?
bmazur
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about 23 years ago
changed .remove to .removeElement
bmazur
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about 23 years ago
+ added CASE equipment + added fields for entity year, tech level, omni + MEP weapon loading works (a little) better
bmazur
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about 23 years ago
+ 565004: now enforcing jump along shortest path rule
bmazur
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about 23 years ago
+ 564632: fixed typo allowing leg weapons to be fired while prone
bmazur
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about 23 years ago
+ added quad lateral shifts
bmazur
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about 23 years ago
+ actually applied level 2 patch to Server.java
bmazur
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about 23 years ago
0.26.1
bmazur
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about 23 years ago
more mech graphics!
bmazur
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about 23 years ago
+ spiker's level 2 patch applied (v. preliminary) + stainedglass's double blind patch applied + added large mountain boards (thx john u)
bmazur
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about 23 years ago
+ minimap attributes saved in config file
bmazur
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about 23 years ago
+ type letters to search thru list in MechSelector
bmazur
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about 23 years ago
added 2 more maps
bmazur
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about 23 years ago
+ can't push/charge/dfa a mech already involved in one of these attacks
bmazur
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about 23 years ago
+ try to prevent annoying ConcurrentModificationExceptions during drawing (did this somehow get unapplied? I remember making this change before)
bmazur
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about 23 years ago
+ DFA against destroyed target now has similar results to successful DFA
bmazur
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about 23 years ago
+ added stainedglass's minimap and mech selector patches, slightly modified + removed river terrain type
bmazur
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about 23 years ago
0.26.0
bmazur
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about 23 years ago
+ the words "level" & "depth" no longer display on top of each other on a hex
bmazur
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about 23 years ago
some more board fixes, added mountainlake
bmazur
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about 23 years ago
some more board fixes, added mountainlake
bmazur
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about 23 years ago
changed river terrain type to water
bmazur
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about 23 years ago
fixed a few small editor issues
bmazur
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about 23 years ago
added editor readme for 0.26+
bmazur
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about 23 years ago
+ maps added in new format, some new maps (roads just cosmetic) + switched mechs to blk format
bmazur
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about 23 years ago
+ maps added in new format, some new maps (roads just cosmetic) + switched mechs to blk format
bmazur
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about 23 years ago
new maps by shockmilk
bmazur
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about 23 years ago
slight adjustment to hex tileset weighting
bmazur
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about 23 years ago
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