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Analyzed about 20 hours ago. based on code collected about 20 hours ago.

Project Summary

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.

Tags

3d c++ collisiondetection collision_detection collision-detection dynamics library mathematics ode physics rigid_body simulation visualization

In a Nutshell, Open Dynamics Engine...

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Languages

Languages?height=75&width=75
C++
81%
C
15%
11 Other
4%

30 Day Summary

Mar 26 2019 — Apr 25 2019

12 Month Summary

Apr 25 2018 — Apr 25 2019
  • 94 Commits
    Up + 55 (141%) from previous 12 months
  • 9 Contributors
    Up + 4 (80%) from previous 12 months

Ratings

9 users rate this project:
4.22222
   
4.2/5.0
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